D&D General [rant]The conservatism of D&D fans is exhausting.

The fact that that isn't what the word "destroyed" means?

It's like hit and miss. We've been using the wrong terms for 50 years.
Yes, I think that is a nice way of formulating what I have been trying to say. "Destroyed" is the wrong term for the in fiction phenomenom the rule is supposed to represent.

Neither the creature bleeding out from a stab, nor someone with a broken wrist matches the everyday meaning of the word "destroyed". So how can one of them be "acceptable" narration of a minion being "destroyed", while the other is not?
 

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Yes, I think that is a nice way of formulating what I have been trying to say. "Destroyed" is the wrong term for the in fiction phenomenom the rule is supposed to represent.

Neither the creature bleeding out from a stab, nor someone with a broken wrist matches the everyday meaning of the word "destroyed". So how can one of them be "acceptable" narration of a minion being "destroyed", while the other is not?
They probably should have used the word "defeated".
 



They probably should have used the word "defeated".
There are some neuances here unfortunately. Defeated is likely a better "in fiction" term, but it opens up a can of worms in terms of gameplay. Prisoners, interrogations, healing, fleeing creatures alerting others. All of these (unfortunate) game implications are sort of made away with thanks to the handwavy "destroyed".
 

Except that in no version of D&D can you actually kill a summoned entity. They just poof back to wherever they were summoned from. Now, are you trying to claim that a summoned creature may never be incapacitated? Where is that interpretation coming from?
Don't summoned creatures disappear at 0 hit points - but you can still incapacitate with like hold monster/person?
 

Albeit, it is the right term for the game system to use (among equally undefined terms.)
Yes, ref my previous comment. I think this is a situation with no really good answers. I think "destroyed" might have been chosen for gameplay reasons. That fits the overall feel I have of the 4ed ruleset that game trumphed fiction whenever there was any sign of dilemma.
 

Any one term runs into similar problems. Such as applying "dying" to that which was never alive to begin with.
And then we get into what it means to be "alive", say for constructs vs. the undead.

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There are some neuances here unfortunately. Defeated is likely a better "in fiction" term, but it opens up a can of worms in terms of gameplay. Prisoners, interrogations, healing, fleeing creatures alerting others. All of these (unfortunate) game implications are sort of made away with thanks to the handwavy "destroyed".
Defeated can include alive or dead in the end. Destroyed really can't.
 

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