D&D General [rant]The conservatism of D&D fans is exhausting.

Give me an example other that dead horse known as hit points, and we'll talk.
I enjoy dnd, and the type of games you look to like to play, so dont get me wrong, but ones we've tended to accept in past that look to just be for genre or narrative sort of purposes (or perhaps game balance, but hard to determine sometimes):
Hard Armour limits (and even dnd novels allowed this to be broken with likes of Ariakas).
Weapon restrictions.
Fully evading area of effect spells when in middle of them.
Hiding in plain sight.
Lightning bolt no longer bouncing, and not being able to be earthed.
 

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I enjoy dnd, and the type of games you look to like to play, so dont get me wrong, but ones we've tended to accept in past that look to just be for genre or narrative sort of purposes (or perhaps game balance, but hard to determine sometimes):
Hard Armour limits (and even dnd novels allowed this to be broken with likes of Ariakas).
Weapon restrictions.
Fully evading area of effect spells when in middle of them.
Hiding in plain sight.
Lightning bolt no longer bouncing, and not being able to be earthed.
I'm not happy with any of those, and avoid them whenever I can get away with it without my 5e loving players revolting.

What do you mean by hard armor limits?
 


I enjoy dnd, and the type of games you look to like to play, so dont get me wrong, but ones we've tended to accept in past that look to just be for genre or narrative sort of purposes (or perhaps game balance, but hard to determine sometimes):
Hard Armour limits (and even dnd novels allowed this to be broken with likes of Ariakas).
Weapon restrictions.
Fully evading area of effect spells when in middle of them.
Hiding in plain sight.
Lightning bolt no longer bouncing, and not being able to be earthed.
Another such game-first restriction that's always been there without real complaint is you can only have one magic ring on each hand despite said hand having (usually) five fingers; also magic rings will not work when put on toes when you've already got one on each hand.
 


I'm not sure what is still being argued over here. The "minion" rules clearly harken to media tropes of protagonists defeating faceless waves of bad guys, whether because the minions themselves are incompetent, or the protagonists are super-competent. Stormtroopers seem to be no issue to Galactic Heroes, but to common peasants they're unstoppable bullies.

D&D is clearly of the heroic fantasy genre by default. If you don't like the implied reality of "minion" rules, just don't use them?
 




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