Remathilis
Legend
You are wrong, think of the bard as a strictly better Rogue and the class is a lot better. Sleep, and Faerie fire are amazing along with vicious mockery and the bard is almost as good as the Rogue at skills that matter with the exception of the thieves toolkit expertise. The bard can also steal spells off other classes so while the Rogue gets exicted about 3d6 sneak attack the bard picks up haste and fireball. Throw in cutting words and inspiration dice that recharge with short rests even when the bard runs out of spells it is all good and the bard can also heal via cure spells and 1d6 whenever the party spends a hit dice to heal.
At lower levels the Rogue may get in +1d6 sneak attack the bard ends the encounter with a sleep spell. If you have a wizard in the party you just sleep the 1st 4 encounters or use faerie fire on undead which are immune to sleep. You will hit level 2 around about the same time you run out of spells.
Part of my statement was how well it emulates its own archetype. I don't consider bard being able to emulate rogue a selling point. And as a spellcaster, I do rate bard's as strong; its just some of its other abilities (inspiration, etc) that are average.
I'm curious, what makes you say wild shape is weak? It seems like a fairly strong feature to me. Though I disagree with some who would imply that it is so powerful as to break the game.
The CR limit keeps them from being the D in CoDzilla this time; its a welcomed nerfed but a nerf non-the-less.