Professor Murder
Hero
To those who actually attempted to give useful resources to accomplish what I asked, thank you. To those who felt the need to state they would not run their campaigns this way or don't grasp why I want to, well, you do you.
Right, I agree that having to pass through one domain to get to another is a thing you could do with disconnected demiplanes. But going from one domain straight to another that doesn’t directly border it is something you could not do with a core.But the same thing could be true either way. It could be that the only way to get to Domain X is to travel through Domain Y whether their borders a physical or separate demiplanes. Demiplanes can be connected anyway you want. If the mist is a trans-dimensional border or it is physical border makes little (no) difference. The same can be said for penetrability at the mist borders. If that step across the border is physical or trans-dimensional makes little difference.
Does it though? With mist talismans, there’s no reason interaction, politics, trade, and travel between domains can’t be common. In fact, since you can go from any domain to any domain without having to pass through any others, trade and travel could be even easier and more common if you want it to be. Access to mist talismans is the only restriction on inter-domain travel, so if you want that to be common, just make mist talismans common.Change the way the borders work back to the old system of the core domains were not default surrounded by mists but were areas whose borders could be actively closed but were otherwise bordered by neighbors.
this allows more cross domain regular interaction with politics and trade and travel.
Got it - I miss understood the direction you were coming from. That can happen in the Mists!Right, I agree that having to pass through one domain to get to another is a thing you could do with disconnected demiplanes. But going from one domain straight to another that doesn’t directly border it is something you could not do with a core.
I don’t know why anyone would consider that limitation preferable, but it is a practical difference.
This makes Ravenloft a LOT more interesting to me.Does it though? With mist talismans, there’s no reason interaction, politics, trade, and travel between domains can’t be common. In fact, since you can go from any domain to any domain without having to pass through any others, trade and travel could be even easier and more common if you want it to be. Access to mist talismans is the only restriction on inter-domain travel, so if you want that to be common, just make mist talismans common.
There is some FUN to that idea. Love it!@Shardstone, that presents an interesting idea with Ravenloft being like Hell's circles. Souls trapped in a domain keep getting reborn into that domain based on their karma in life. Those who live lives of exceptional good or evil may get bumped to another domain to restart their life cycle there until they do something exceptional to move on to the next. Their could be a hidden hiearchy to the domains. Say, perhaps newcomers tend to arrive in Falkovia, to become zombies upon death - and the zombies aren't quite as mindless as one might believe. In death, if they willingly kill one of the living they are pushed on to the next realm - perhaps Tepest, as a villager. If they get themselves sacrificed, they move on to Valachan. Survive the hunt, and you get moved on ... Perhaps the last domain in the chain is Ha'Akir and the final test is to die - and remain so. Something not even Anketepot has achieved, and that is the only escape from Ravenloft.
This is exactly what I am thinking. (late to the party as always) - loved Ravenloft in 2E and DMed it a bit - loved DMing Souragne module and some other stuff. Reading Van Richtens and found myself loving most of it...but feeling a bit "meh" about alot of the domains. Initially I found myself missing the big Core map but on thinking about it, prefer the idea of shifting semi-stable pathways through the mists that connect some relams with others...when the stars are rightI basically co-opted a version of Mistways (semi-stable paths between certain domains that, while not without risk, allow some travel between domains without talismans or Vistani guides) as my compromise between a stable if nonsensical Core and the isolation of the islands.
I also expanded the role of the Anchorites of Ezra to travel the Mists safely in order to do missionary work. The goddess of Mists protects the faithful from the horror of the Mists, usually.
It creates a little more movement between domains without breaking the isolation I like in the current model.
So I like the new takes on the Domains for 5th ed, but I really miss The Core. Any thoughts or resources for using The Core with the 5th ed materials?