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<ME> what do you think about
http://enworld.org/forum/showthread...h-Hell-w-Eldritch-Blast-Chill-Touch-Fire-Bolt ? (note the breadcrumb show it's for 5e)
<^elf^> of course
<^elf^> a successful attack roll - melee, ranged spell etc - can trigger that
<^elf^> if being used with scorching ray though, i would only do it on the last attack roll obviously
<^elf^> in that situation its a gamble between trying to make successful attacks multiple times to deal more damage, against the chance of failure and not being able to use hurl through hell
<^elf^> ME, because if you're able to cast multiple attack rolls in your action (eg scorching ray), then immediately sending the enemey to another plane removes it from the table
<^elf^> so you miss out on possibly dealing more damage on your turn
<ME> but the 1st atk that hits hurl him right?
<ME> from the 3+
<^elf^> its your choice
<^elf^> first, third, doesnt matter
<ME> so if the 1st hit is the 2nd atk, but I want to go for a 3rd atk to possibly deal more damage, I could miss, so I can't specify something like: the last hit I hurl him.
<ME> ?
<^elf^> i would rule that as long as at least one of your attacks hit you should be able to invoke Hurl
<^elf^> but in my games we also have penalties for rolling a nat 1
<ME> and your opinion here was from RAW?
<^elf^> roll a 1 and your turn basically ends then and there, with the potential to drop your weapon, deal friendly fire to allies, etc
<^elf^> yes
<^elf^> [...] when you hit a creature with an attack, you CAN use this feature [...]
<^elf^> its up to you
<^elf^> i believe if you're splitting Scorching Ray up against multiple targets, you would have to choose which one of those that you successfully hit to send to another plane