• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

REAL Old Grognards: Need Help!

The Midwest is definitely where D&D went from pre-D&D to published product, and that process began in the late 60s. The groups - or more properly, groups of groups - that everyone knows about were in Minneapolis (Arneson, Barker, etc.), Chicago and south-eastern Wisconsin (Gygax, Kuntz, etc.), and Decatur-Champaign-Bloomington, IL (the guys that would eventually become GDW and Judges Guild). And they were all in touch with each other via early, early cons and fanzines. I don't know if there was a "Detroit branch" or not.

When I think of Detroit and early rpgs, I think of Kevin Siembieda and Palladium. But he's at least ten years younger than the guys I've mentioned above, becoming an illustrator for Judges Guild and others in the late 70s.

Wasn't Wee Warriors, Ltd from Detroit?
 

log in or register to remove this ad


The Metro Detroit Gamers, probably most famous for producing one of the first published modules for D&D (The Lost caverns of Tsojconth in 1976 for Wintercon V) date back to '72 according to their website (which is also when the first Wintercon was held). It wouldn't be shocking to learn that there was significant wargaming going on in '68.

With that being said: In '68, SPI hadn't even been founded. Avalon Hill was basically the only publisher around for this sort of thing.

So if your dad isn't getting his dates muddled, he's probably remembering wargamers.

When did he leave Detroit? If he gets up to '71, then it becomes plausible that he might have been seeing early fantasy wargaming.
 





Into the Woods

Remove ads

Top