buzz
Adventurer
Ditto. See .sig.shilsen said:In my game:
Realism - no
Verisimilitude - yes
"Realism" tends to be a moving target when it comes to RPGs; everyone seems to desire it in an RPG, but no one can ever properly define what makes a game "realistic." I find it's often simply code for "the way I want my game to work."
I find that it is best avoided.