Browsing on Sean K. Reynold's boards, I came across this quote from him related to the 3.5E Weapon Size issues:
Did I miss something here? I thought that 3.5E was (in general) simpler and clearer to understand than 3E.
(The main example of this having to do with how monsters are designed in 3.5E compared to 3E).
Cheers!
http://p082.ezboard.com/fseankreyno...sageRange?topicID=1706.topic&start=31&stop=35Sean K. Reynolds said:When it comes to designing a game:
<REALISM ------------------- SIMPLICITY>
The more realistic the game becomes, the more bogged down with rules it becomes, and the longer it takes to resolve anything. The 3.0 designers understood that, and deliberately chose to err on the side of simplicity. The 3.5 designers chose to go the other way.
Did I miss something here? I thought that 3.5E was (in general) simpler and clearer to understand than 3E.
(The main example of this having to do with how monsters are designed in 3.5E compared to 3E).
Cheers!