Rashak Mani
First Post
THE BOOK WAS SOOO UGLY !! THOSE BLUE DRAWINGS !!!
The cover was good thou....
The cover was good thou....
You bet. It has been one of my major gripes constantly, funny I forgot it in my first post. I started giving monsters class levels even before buying the High Level Handbook. I still dislike that in certain aspects in 3e monsters are still treated differently from races. For example, monsters can advance by HD, they can have no class, they have types, their natural weapons work differently from a humanoid's punches, etcetera. In my opinion, there should be *no* difference between mechanics for monsters and for playable races.Psion said:Finally, treatment of monsters. This never really bugged me while I was playing, but once I bought and started reading the 3e monster manual, I realized what a great restriction played with a reduced set of restrictions for monsters was. When I played 2e, Drow and Humans were always my major villains, as the tools to individualize nonhumanoid monsters just weren't there. Now I have many more options, and can make things like mind flayer sorcerers without having to ad hoc it.
Anyone noticed that the d12 has all but disappeared from 3E?Ciraeus said:Hmm... I'll have to agree with most everything I've seen, but there is one thing mentioned that I actually LIKED about 2E, and that's the dice situation.
Eh... it's used more in 3e than in 2e, as far as I can see. In 2e, it was basically only used for longsword damage against large creatures. In 3e, it's used as greataxe damage *and* Barbarian HD.RobNJ said:Anyone noticed that the d12 has all but disappeared from 3E?
Ciraeus said:I liked that sometimes you wanted high rolls and sometimes low rolls. It kept things interesting. Just my opinion of course.
Ciraeus