doctorbadwolf
Heretic of The Seventh Circle
My buddy and I worked out that adding your Strength (Athletics) modifier you your speed is a good baseline for making speed more variable, and if you use an athletics check to multiply your speed by 2, 3, 4, 5, or 6, you get a range from a brisk walk (4mph) to a good 100m sprint time (20-21mph) on a character with 16 strength and a +3 proficiency bonus.
I think maybe thefloor for sprinting should be times 3, tbh. Or, perhaps the above works for when you dash as an action, but a full sprint (cannot do anything but run, no reaction until your next turn), has a higher floor.
Okay, did some math. If sprint adds 10ft to your base speed, it works out. Even doubled is just like, a pretty slow sprint, but 5x is 26mph! Perfect!
I think maybe thefloor for sprinting should be times 3, tbh. Or, perhaps the above works for when you dash as an action, but a full sprint (cannot do anything but run, no reaction until your next turn), has a higher floor.
Okay, did some math. If sprint adds 10ft to your base speed, it works out. Even doubled is just like, a pretty slow sprint, but 5x is 26mph! Perfect!