Henry
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Does this make ENWorld the Edition DMZ? Maybe [MENTION=1]Morrus[/MENTION] needs that as the site tagline...I am ever thankful that I missed the edition wars. But man, are the edition skirmishes annoying.
Does this make ENWorld the Edition DMZ? Maybe [MENTION=1]Morrus[/MENTION] needs that as the site tagline...I am ever thankful that I missed the edition wars. But man, are the edition skirmishes annoying.
This is stretching a bit.The fact of the matter is... you NEVER know with any accuracy how a new product will be received. Guess what? 3E could have been crapped on too! WotC didn't know. They thought that what they were making was going to be good and that they hoped all the 2E D&D players would embrace all the changes they were making to the game to highlight ways many tables were already playing... but they didn't KNOW. The SAME exact way they didn't KNOW how 4E's design was going to be received. And I think they sincerely thought that the game's evolution and most especially its "ease-of-use" would be seen as a good and cool thing.
There were often repeated comments that 4E "didn't need us" so nobody cared that they were losing some fans. Now this was far and away the 4E fanbase making these comments. But the dragon crap cartoon and ill-considered unofficial "fired" comment had a very fertile ground of 4e fans saying "that!" in response to it.So no... they didn't "turn their back" on their fans... because that implies they deliberately acted against the known wishes of their audience. Which was impossible, because all they really knew of their audience at that time was that they WEREN'T buying all that much of 3.5 anymore. 4E wasn't designed to turn off their customers... their 3.5 output at the time was already doing a wonderful job of it.
And you were not alone.Personally I hated 3e when it was released, but fortunately I could just keep playing 2e, as my old books didn't magically disappear from my shelves.
Just to add to Defcon1's post, I'd point out that there is a large forum of dnd players where you are not allowed to talk about 3e. Sure sounds like they think they were "fired" as customers a long time ago.
Had the internet been as prevalent at 3e release, 3e's reception may have been very different.
Personally I hated 3e when it was released, but fortunately I could just keep playing 2e, as my old books didn't magically disappear from my shelves.
You are spinning beyond a reasonable interpretation of what was done and said.
It is vastly more accurate to say they knew full well they were turning their back on a big chunk of their existing fan base (if you are into world building 4e will not be the game for you; we fired them).
When was this said? I don't seem to recall any WotC employee saying that if a person enjoyed "world-building" that the game wasn't for them and that they were fired. Please enlighten me.
Mearls said if you liked world building then 4e might not be for you.
The "fired" comment was someone else and was a poorly thought-out joke. But it was in the very early stages when the presumption was still common that the lost players would be replaced many times over. so it was a joke, but the attitude was there.
I've heard the statement elsewhere that WotC chose not to follow feedback from playtesters during the development period for 4E, but it's always been paraphrased rather than an exact quote. I'm very curious about this statement(s), and I'd like to know the original context. Can anyone point me to where this was said?The podcasts were very revealing. Heck, they didn't even listen to their playtesters. It was a edition made for designers.
When did Mearls say it? While they were designing it? After it had been released? A couple years later?