Gurdjieff
First Post
Currently approved for level 5
Appearance: Irene is very short, even for a halfling. Her hair just would touch her shoulders if it was straight, but curls to her cheeks a bit at the end. Her skin looks like gold when reflecting the sunlight, her clothes not obstructing this sight. Irene wants to be the center of attention and makes up for her lack of height with lots of speech.
[SBLOCK=BACKGROUND] Irene has studied the craft of Magic ever since she was a child, at least that is what she tells people. The real story is that she couldn't keep her hands of the shiny valuables in the School of Magic, and thus was banned from further education. Still, Irene didn't give up and found herself a tutor, someone who was experienced in the art of illusion and tricks. He was very wealthy, which Irene liked, and his stories about how he tricked great enemies, conned the best merchants and stole the greatest goods inspired her to do the same.
With her desire to enrich herself, both with valuables and power, Irene took the mission to collect goblin ears in Monemvassia, a city having loads of trouble with the creatures. After some searching Irene and her group discover a much bigger plot involving the Monemvassia Thieves Guild! And with that, Irene discovers people can turn out to be rather different than they seem, as Jezibel, a girl they met and who seemed friendly, backstabs her and puts Irene in a very dangerous situation. Luckily for the small halfling, her cleverness and some assistance from her friends prove to be sufficient to escape from the clutches of Jezibel, however they cannot stop the girl and her companions from raiding Tensil's Warehouse. It takes a turn for the worse when Kim Tensil, their employer, is arrested for stealing silver, which was planted during the raid. Irene and her friends agree to clear Kim's name, but not without reinforcements.
Returning to Monemvassia, this time with double the number of people, the group sets out to locate the goblin headquarter. To clear Kim's name they decide to locate the rest of the stolen silver, and at the same time dealing with more goblins. Irene has a personal goal though: get even with Jezibel. The headquarter is located, and battle rages, when Irene sees the perfect moment to sneak out and track down Jezibel, only to be caught and locked up once again. However this time she is reunited with her friends much faster, and as a group they chase down Jezibel, with the capturing of the girl as result. Sneaky as she is, Jezibel escapes Irene's grasp, and Irene follows the human girl away from the group, where she evaluates her goal: getting even with Jezibel. A failed assassination however ends that thought for now, as Jezibel rides off, leaving Irene far away from her group of friends.
After a long time wandering around, attempting to track down Jezibel, Irene decided to return to Orussus, and join a crew of adventurers looking for the cure for a young child. Their employer sends them through a desert to reach their goal, but never prepared the group for the dangers ahead. A sandstorm nearly wipes the party out, as did undead and magically-enhanced scorpions. Eventually the group found the cave and descended, coming across another band of adventurers, Together they searched the cave looking for the cure and dealing with any enemies on their path. However, Irene somewhere got lost. What exactly followed is uncertain; her partymembers were nearly wiped out and the cure was taken by yet another group of people. In her haste to try and track down the cure, Irene once again got seperated from her fellow adventurers, and was completely on her own.
[/SBLOCK]
[SBLOCK=ADVENTURE HISTORY]
Irene has participated in "Goblin Ears and the MTG", where she received 1825xp and 17gp, 6 sp & 5 cp.
Irene has also taken part in "M2: The Search for Goblin HQ ", and after the Goblin Fort she received 1675xp.
In the continued adventure, Irene received 2888xp, but missed out on any loot.
For chasing Jezibel alone, Irene received an additional 940xp.
The Bounty of the Endless Sands awarded Irene with a total of 4370xp.
[/SBLOCK]
Code:
[B]Name:[/B] Irene
[B]Class:[/B] Illusionist (Evocation, Necromancy banned)
[B]Race:[/B] Halfling
[B]Size:[/B] Small
[B]Gender:[/B] Female
[B]Alignment:[/B] CN
[B]Deity:[/B] -
[B]Str:[/B] 8 -1 ( 2p.) [B]Level:[/B] 5 [B]XP:[/B] 11698
[B]Dex:[/B] 16 +3 ( 6p.) [B]BAB:[/B] +2 [B]HP:[/B] 21 (5d4+5)
[B]Con:[/B] 12 +1 ( 4p.) [B]Grapple:[/B] -3 [B]Dmg Red:[/B] -
[B]Int:[/B] 17 +3 (10p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -
[B]Wis:[/B] 10 +0 ( 2p.) [B]Init:[/B] +3 [B]Spell Save:[/B] -
[B]Cha:[/B] 14 +2 ( 6p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0%
Stat increase: +1 Int (Lvl4)
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +0 +3 +1 +0 +0 14
[B]Touch:[/B] 14 [B]Flatfooted:[/B] 11
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 1 +1 +1 +3
[B]Ref:[/B] 1 +3 +1 +5
[B]Will:[/B] 4 +0 +1 +5
[B]Weapon Attack Damage Critical[/B]
Light Crossbow (S) +6 1d6+0 19-20x2
Dagger +2 1d3-1 19-20x2
[B]Languages:[/B]
1. Common
2. Halfling
3. Elven
4. Dwarven
5. Draconic
[B]Abilities:[/B]
1. Summon Familiar
[B]Feats:[/B]
1. Scribe Scroll
1. Eschew Materials
3. Spell Focus (Illusion)
5. Silent Spell
[B]Skill Points:[/B] 40 [B]Max Ranks:[/B] 8/4
[B]Skills Ranks Mod Misc Total[/B]
Knowledge (Arcana) 8 +3 +11
Spellcraft 8 +3 +2 +13 (+2 Illusion, -5 Evocation/Necromancy)
Bluff (cc) 4 +2 +6
Sleight of Hand (cc) 2 +3 +5
Search (cc) 2 +3 +5
Concentration 4 +1 +5
Diplomacy (cc) 2 +2 +4
[B]Equipment: Cost Weight[/B]
Light Crossbow 35gp 2lb
Bolts [20] 2gp 2lb
Dagger 2gp 1lb
Spellbook 15gp 3lb (free)
Spell component pouch 5gp 2lb
Scholar's outfit 5gp
Backpack 2gp .5lb
Bedroll 1sp 1.25lb
Blanket, Winter (2x) 10sp 1.5lb*
Waterskin 1gp 1lb
Scroll Case 1gp .5lb
Flint & Steel 1gp -
Candle (10) 1sp -
Mirror, Steel 10gp .5lb
Rations, 4 days 2gp 1lb
Pony (Orion) 30gp
Riding Sadle 10gp 30lb
Saddlebags 4gp 8lb
4 days Feed 2gp 40lb
* Orion carries one blanket
[B]Total Weight:[/B]15.5lb [B]Money:[/B] 48gp 0sp 0cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 19.5 39.75 60 120 240
[B]Craft Points:[/B] 2750
[B]Spells Known:[/B]
0: All
1: Mage Armor, Sleep, Charm Person, Color Spray. Disguise Self, Expeditious Retreat, Shield, Silent Image
2: Invisibility, Spider Climb, Acid Arrow, Mirror Image
3: Major Image, Dispel Magic
[B]Spells Prepared:[/B]
0 (4+1): Read Magic, Detect Magic, Detect Magic, Prestidigitation, Ghost Sound
1 (4+1): Mage Armor, Sleep, Charm Person, Color Spray, Color Spray
2 (3+1): Acid Arrow, Acid Arrow, Mirror Image, Invisibility
3 (2+1): Dispel Magic, Dispel Magic, Major Image
[B]Spell DC:[/B] 10 + 3 (int) + Spell Level, +1 on Illusion spells (Spell Focus)
[B]Age:[/B] 32
[B]Height:[/B] 2'10"
[B]Weight:[/B] 29lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Black
[B]Skin:[/B] Tanned/Brownish
Appearance: Irene is very short, even for a halfling. Her hair just would touch her shoulders if it was straight, but curls to her cheeks a bit at the end. Her skin looks like gold when reflecting the sunlight, her clothes not obstructing this sight. Irene wants to be the center of attention and makes up for her lack of height with lots of speech.
[SBLOCK=BACKGROUND] Irene has studied the craft of Magic ever since she was a child, at least that is what she tells people. The real story is that she couldn't keep her hands of the shiny valuables in the School of Magic, and thus was banned from further education. Still, Irene didn't give up and found herself a tutor, someone who was experienced in the art of illusion and tricks. He was very wealthy, which Irene liked, and his stories about how he tricked great enemies, conned the best merchants and stole the greatest goods inspired her to do the same.
With her desire to enrich herself, both with valuables and power, Irene took the mission to collect goblin ears in Monemvassia, a city having loads of trouble with the creatures. After some searching Irene and her group discover a much bigger plot involving the Monemvassia Thieves Guild! And with that, Irene discovers people can turn out to be rather different than they seem, as Jezibel, a girl they met and who seemed friendly, backstabs her and puts Irene in a very dangerous situation. Luckily for the small halfling, her cleverness and some assistance from her friends prove to be sufficient to escape from the clutches of Jezibel, however they cannot stop the girl and her companions from raiding Tensil's Warehouse. It takes a turn for the worse when Kim Tensil, their employer, is arrested for stealing silver, which was planted during the raid. Irene and her friends agree to clear Kim's name, but not without reinforcements.
Returning to Monemvassia, this time with double the number of people, the group sets out to locate the goblin headquarter. To clear Kim's name they decide to locate the rest of the stolen silver, and at the same time dealing with more goblins. Irene has a personal goal though: get even with Jezibel. The headquarter is located, and battle rages, when Irene sees the perfect moment to sneak out and track down Jezibel, only to be caught and locked up once again. However this time she is reunited with her friends much faster, and as a group they chase down Jezibel, with the capturing of the girl as result. Sneaky as she is, Jezibel escapes Irene's grasp, and Irene follows the human girl away from the group, where she evaluates her goal: getting even with Jezibel. A failed assassination however ends that thought for now, as Jezibel rides off, leaving Irene far away from her group of friends.
After a long time wandering around, attempting to track down Jezibel, Irene decided to return to Orussus, and join a crew of adventurers looking for the cure for a young child. Their employer sends them through a desert to reach their goal, but never prepared the group for the dangers ahead. A sandstorm nearly wipes the party out, as did undead and magically-enhanced scorpions. Eventually the group found the cave and descended, coming across another band of adventurers, Together they searched the cave looking for the cure and dealing with any enemies on their path. However, Irene somewhere got lost. What exactly followed is uncertain; her partymembers were nearly wiped out and the cure was taken by yet another group of people. In her haste to try and track down the cure, Irene once again got seperated from her fellow adventurers, and was completely on her own.
[/SBLOCK]
[SBLOCK=ADVENTURE HISTORY]
Irene has participated in "Goblin Ears and the MTG", where she received 1825xp and 17gp, 6 sp & 5 cp.
Irene has also taken part in "M2: The Search for Goblin HQ ", and after the Goblin Fort she received 1675xp.
In the continued adventure, Irene received 2888xp, but missed out on any loot.
For chasing Jezibel alone, Irene received an additional 940xp.
The Bounty of the Endless Sands awarded Irene with a total of 4370xp.
[/SBLOCK]
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