PART ONE: LEVELING UP
So here is my question regarding leveling up. Personally, I'd like you guys to be able to level up really quickly, and here's what I'll propose.
If we went by the normal experience curve, you would likely hit level 2 in another month or so. However, I think it would be more fun to level up fairly quickly. How would you feel about leveling up after every moderately difficult encounter, but having the level-up actual occur during an extended rest?
For example, we've had two fairly exciting battles. My idea is that once you've had an extended rest (at the Fancy Drake, for instance), you could level up twice: once per encounter.
That way, you'd be able to keep on getting more powerful, and I'd be able to throw even more fun challenges at you.
PART TWO: I HATE DISTRACTINGFLARE
As this is my first PbP campaign, I'd also like to get a bit of feedback on how I've been doing as a DM.
Is the story interesting?
Is the combat fun?
Is the game well-paced?
These are all things I'd like to know so that I can provide a great gaming experience for everybody. Please chime in with any comments, praise, complaints, or suggestions you've got.