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[Recruiting] CoC D20 Dunwich Return to the Forgotten Village

That's a good idea, I was thinking of something along those lines. A good enforcer type can always come in handy.

OT: yes I'm fairly hyped too, at least in the sense that Toledo and Lavin are gone. It's gonna take a while for either of the programs to improve though; Howland is going to have a tough first year, even with the improvements he brings to the table.
 

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Heres a quick poll for the players then:

1) Do you want AoO?

2) Do you want the defense bonus variant?

3) Do you want expanded firearms and equipment?

4) Do you want psionic type feats in the game?
 

1-2: Yes
3: I'll leave this to the others. I find the expanded firearms list interesting, but frankly I also think it's odd for a CoC rulebook to devote so much space to all those weapons. The image of somebody packing a BAR or a tommy gun in a CoC game just doesn't sit well with me somehow, unless it was set up in advance as a decidedly military sort of campaign=Predator/Aliens type survival horror campaign.
4: I won't be using them, but I have no problem with them in the game.
 

I think they could have done without the little blurb on all the weapons. Its CoC, not a manual on the "History of Guns." If they had just given the stats, and explained them it would have been fine.
 


Greetings,

I will be posting in the gaming thread within the next 3 hours.

This is very important>>>

You will not be able to survive even the introductory adventure if someone doesnt at least have pistol as a weapons proficency. So the statement made by Snipehunt (respectfully) does not apply here. As I said before I would like you to have greater control of your charcter generation and the overall flow of the game. I am very fluid when it comes to these things. But for the sake of moving things along lets go with this.

1) 1&2 AoO and Defensive option are availible your choice.

2) Guns are necessary, but lets keep it simple

3) Magic, Psionics, and Psychic feats are available

I hope this clears things up. The period is March 1933.

Be on your toes and be ready for an incredible ride, I detest slow, boring, dragging adventures. My scenerios are ran more like a cross between Indiana Jones and the Twilight Zone. I hope you are ready.

PS. At least two of you should have at least pistol as a weapons proficiency. Just use common sense!!!! you will know when they are necessary.

Let the Fun Begin!!!!!!!!!!!!
You are Now Entering the Greatest Show on Earth!!!!!!!!
 
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I think Snipehunt was saying that he didn't want the expanded firearms, he thinks that CoC does not need that kind of detail in regards to such things.
 

Thanks, yeah, that's exactly what I meant. I like blasting away as much as the next guy, but I've noticed that when we have all kinds of guns to use, players tend to use them more.

But just my .02. CoC's too much fun either way.
 

Go without me...

My manual is going to be a few days, so I guess play without me... Sorry but you guys are all gunning (sorry for the pun) to go and I'm going to be a dead weight.
 

Shatterstone don't Go!!!!!!!

Greetings,

Shadow and Snipe, thanks for the clarification, I am known for taking things literally.

And Shatterstone, losing you at this point would be a major setback, why dont you do your ability rolls and assign them to strength, Dex, Intelligence, Wisdom, Dexterity, and Charisma and from there we can help you with the rest.

In the meantime if someone can post there character immediately it would assist us in keeping Shatterstone in the game. At least he would have an idea of what D20 CoC character looks like.

The first of three introductory post are going into the gaming thread within the next hour. These 3 intro post will all be considerd part of sundays post. So I really would not began posting in the gaming thread until I have gotten part 2 in. From there you should have enough info to start interacting and introducing your characters.

Boy, I would like to see some characters, (lol). Anyday now!!!
 
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