Recruiting for High Level Gestalt


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I've looked at the material I have for #1 and #2 and have decided I can combine them fairly easily, it also makes updating #1 easier.

Shayuri said:
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What sort of starting level, statgen method, etc would we be looking at?

Brother Shatterstone said:
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OH what about XP to make magic items with?

Level 10 initially, gives us a while till Epic.
XP will start at 50000, that should equate to half-way to level 11. Thats 5000 XP for item creation if you want to try it.

Stat Gen will be 40 Point Buy or Grid method Using 5d6 keep highest 3, I'll let you vote.

Brother Shatterstone said:
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LW, hey will you allow us to buy off LA or not? (I can show you the rules if you don't have WotC's UA.)
No, although your LA, and monster hit dice, only count along one class 'track' so you will have BA and Hit Dice from those levels.


The way I have rigged up my campaign world leaves a good amount of it 'gray' and fairly unwritten, so if you want to take it upon yourself to design a race, item, outer plane, etc. for your character then feel free. I try and get some good mileage out of all PC designed stuff so what you design will carry over into future games. I'll get up some world info within the next few days while you vote on stat generation.
 


I think I like point buy better.

I am thinking of a young and short human fighter-monk, who was once a weak street child, that was kind of adopted by a strange and very wise man, and taught a "pure" way to fight and defend himself and others. His master one night met an old enemy. He only remembers his master telling him to run, a lightning strike and nothing else. When he woke up, he was in the mud of a street and his master was nowhere to be seen. Since then he traveled looking for his master and his enemy, helping poor good people along the way whenever and wherever he could.

Any chance stuff from Book of Exalted Deeds is allowed? I'd like to try ascetic (it's also a lot less work spent on equipment ;)).
 

My preference would probably be point buy, but in truth I'm content one way or another.

My current idea is something along the lines of either a druid-bard or ranger-rogue. The background for each idea is somewhat different. Wandering helper vs. discreet defender with their respective differences in outlook.
 
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I'm thinking either a mounted (on a dire wolf no less :)) archer...likely a ranger/fighter/beastmaster, or perhaps a monk/sorceror so far...especially if the Ascetic Mage feat from Complete Adventurer is okayed. Mm...or maybe a rogue/fighter spiked chain wielder? Hee hee.

More details to come.
 
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