Miranda Steele Barbarian (3), Longstride Shifter Female
Chaotic Good, Age: 17, 6’2”, 175lbs., Blonde Hair, Yellow Eyes
HP: 36 |42| (
http://invisiblecastle.com/roller/view/1646752/)
AC: 19 |17| (21 |19| w/shield) FF: 19 |17| Touch: 15 |13|
BAB: +3
Description: Tiny beads and bird bones are tied in the multitude of blonde braids atop the head of this tall woman. Pointed and tufted ears sit a little high on her head. Her nearly glowing yellow eyes have the distinct slit of a feline. Soft golden hair dangles in a razor from her forearms. She is pretty and immensely feral. Carefully crafted studded leather covers her body in the traditional look of legionnaires. She is armed to the teeth and looks to be built for speed. When approached she is quiet and unassuming not shy, just reserved. When called to action she is decisive and a little reckless.
Str: 16 +3 | 20 +5|
Dex: 20 +5 [22 +6]
Con: 14 +2 |18 +4|
Int: 8 -1
Wis: 14 +2
Chr: 10 -
Fort: +5 |+7|
Reflex: +6 [+7]
Will: +3 |+5|
Speed: 40 [60]
Feats: Longstride Elite (Eb 57), Shifter Ferocity (Eb 60)
Class & Racial Abilities: Fast Movement, Illiteracy, Rage 1/day |lasts 7 rounds|, Uncanny Dodge, Trap Sense (+1), Shifting 2/day [lasts 7 rounds/9 when raging], Low-Light Vision, +2 Skills (Balance, Climb, and Jump), Languages: Common
Skills:
Survival 6+2=8
Listen 6+2=8
Climb 6+3+2=11 |6+5+2=13|
Jump 6+3+2=11 |6+5+2=13|
Equipment:
Amulet of Natural Armor +1 (2000g)
Masterworked Composite Longbow (+3 str) (+9 [+10] to hit 1d8+3 x3) (1000g)
40 Arrrows (2g)
Masterworked Heavy Flail (+7 |+9| to hit 1d10+4|+7| 19-20/x2) (315g)
Masterworked Studded Leather (+3 AC +5 max Dex +/-0 Armor Check) (175g)
Masterworked Light Pick (+7 |+9| to hit 1d4+3|+5| x4) (304g)
Heavy Steel Shield (+2 AC -2 Armor Check) (20g)
Crowbar (2g)
Caltrops x20 (20g)
Backpack (2g)
Winter Blanket (.5g)
Tent (10g)
50ft Silk Rope (10g)
Grappling Hook (1g)
Climbers Kit (80g)
Signal Whistle (.8g)
Spade (2g)
Fishing Net (4g)
Gold 41
Silver 7
History:
Miranda heralds from a pride of shifters that roam the plains and grasslands. The grand majority of the shifters in her pride were of feline decent. Their community tended to fall along the instincts and she was brought up as a hunter. Her mother, Erika Steele, taught her of the hunt. Erika insisted Miranda learn the ways of stealth and surprise. Miranda was impetuous and would not conform to the ways of the pride. She saw a better way to hunt. She was just faster than her prey. This would never do for the pride as Miranda could take down only one prey and the hunter party needed to take many for the pride to survive. Miranda was ruining the hunts. The pride had a council and Erika wept the day her daughter was cast out of the pride.
Miranda could survive by herself. She did so for a year or so before running into a hunting party of the Huntsman Guild. She watched them. She took care to see how they worked as a unit to bring down a snarling fleshbeast that snapped with diseased fangs. She knew not why they would eat such a thing so she approached and asked them. The informed her of their duty to kill beasts that harmed the cycle of living. She was impressed and sought about applying to the guild.
She is young and curious with a brave heart and she now serves the guild as an agile mark. Her feral instincts and speed prove to be of great use. She enjoys her place as a Mark. It gives her a way to prove to her mother that she was right. Too bad Erika may never know.