(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting

Here you go Chod
[sblock=chod's character]Valanthe, Elf Sorcerer
Neutral Good
Level: 1
Experience: 0 / 1000

Str: 12 +1
Dex: 17 +3
Con: 13 +1
Int: 10
Wis: 14 +2
Cha: 18 +4

HP: 5 / 5
HD: 1d4+1
Base Speed 30'

Saving Throws:
Fort: +1
Reflex: +3
Will : +4

Combat:
Initative +3
AC:13, Touch: 13, Flatfoot: 10
Base Attack Bonus: 0
Grapple: +1
Melee: Longsword, Att: +1, Dmg: 1d8+1, Crit: 19-20 x2
Melee: Dagger, Att: +1, Dmg: 1d4+1, Crit: 19-20 x2
Melee: Spell, Att: +1, all else per spell
Ranged:* Dagger, Att: +3, Dmg: 1d4+1, Crit: 19-20 x2, Range: 10'
Ranged:* Longbow, Att: +3, Dmg: 1d8, Crit: 20 x3, Range: 100'
Ranged:* Spell, Att: +3, all else per spell
* +1 Att and Dmg if within 30' of target.

Abilities:
Elven Racial abilities:
-Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
-Low-Light Vision 120'
-+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
Summon Familiar

Spells:
0-level: Known: 4 Per Day: 5:
Detect Magic, Prestidigitation, Ray of Frost, Read Magic
1-Level: Known: 2 Per Day: 4:
Magic Missile, Ray of Enfeeblement

Skills:
Bluff +6 (2 Ranks + 4 Chr)
Concentration +3 (2 Ranks + 1 Con)
Knowledge: Arcana (2 Ranks + 0 Int)
Listen +4 (+2 Wis +2 Racial)
Search +4 (+2 Wis +2 Racial)
Spellcraft +2 (2 Ranks + 0 Int)
Spot +2 (+0 Int +2 Racial)

Feats:
Martial Weapon Proficiency (longsword, rapier, longbow, and shortbow)
Simple Weapon Proficiency (All)
Point Blank Shot (+1 to hit and damage with ranged attacks at 30' or less)

Equipment:
Longbow, 75 GP, 3 lbs
Longsword, 20 GP, 4 lbs
Dagger, 2 GP, 1 lbs
20 Arrows 3 GP, 3 lbs
Backpack, 2 GP, 2 lbs
Spell component pouch, 5 GP, 2 lbs
2 Sunrods, 4 GP, 2 lbs
Flint and Steel, 1 GP, - lbs

Wt Carried: 17 lbs
GP: 8

Light Load: 43 lbs
Medium Load: 86 lbs
Heavy Load: 130 lbs
Max Lift: 260 lbs
Max Push: 750 lbs

Other:
Heigth: 5'5"
Weight: 118 lbs
Age: 112
Eyes:
Skin:
Hair:
Appearance:
Background:[/sblock]
I added links to www.d20srd.org so you can look up spells, skills, and such. I gave you a height, weight, and age, but left other stuff blank. Give him a background, some appearance, and you should be good.

What do you think RA?
 

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That looks good Bront. Looks like she can be pretty stable in CC if that occurs. Too bad he don't have that much hp. And again thanks a lot Bront, what you have done is just fantastic! :D
O and I don't have time to put up the background story, have to read to the last test at school, but then it is holiday :)
 
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Nonlethal Force said:
I agree, Shayuri, there does seem to be a lack of casters - especially divine to be honest with you. Has there even been a cleric mentioned? Perhaps by Eluvan ... if I am remembering correctly.

Yeah, I was planning on a Cloistered Cleric of Oghma... but the ability scores I rolled killed that idea pretty quickly, sadly. I really would like to play a cleric, but... with no scores higher than 15, I just can't seem to scare up any enthusiasm in myself for any kind of caster type.

I was thinking about races with a bonus to Wis, but they're pretty few and far between, at least as far as ECL+0 races go. The only ones I've found so far are weird things like anthropomorphic bats, which get +6 to Wis. But... I don't wanna be some weird little bat thing. :p
 

Eluvan said:
Yeah, I was planning on a Cloistered Cleric of Oghma... but the ability scores I rolled killed that idea pretty quickly, sadly. I really would like to play a cleric, but... with no scores higher than 15, I just can't seem to scare up any enthusiasm in myself for any kind of caster type.

I was thinking about races with a bonus to Wis, but they're pretty few and far between, at least as far as ECL+0 races go. The only ones I've found so far are weird things like anthropomorphic bats, which get +6 to Wis. But... I don't wanna be some weird little bat thing. :p
Aasimar's get +2 to Wis I believe and are only LA+1, you'll get some of your racial bonuses at L2, but that's not that bad.
 

chod said:
That looks good Bront. Looks like she can be pretty stable in CC if that occurs. Too bad he don't have that much hp. And again thanks a lot Bront, what you have done is just fantastic! :D
O and I don't have time to put up the background story, have to read to the last test at school, but then it is holiday :)
You're better off in ranged, but yeah, you can hold your own for a sorcerer in close combat.

Got plenty of offensive punch with the spells. I'd think about picking up Mage Armor when you can get a 3rd 1st level spell, as that would help a lot (It's much more useful at 3rd than at 1st, with a 1 hour per level duration)
 

Yeah... I did consider Aasimar, but I guess I'm having trouble picturing my character in that light.

I guess I could reconsider though, and maybe drop my Cloistered Cleric idea for a standard warrior-priest type. In fact thinking about it, my stats would lend themselves very nicely indeed to an Aasimar cleric. Hmmm... yeah, that definitely bears thinking about. A cleric of Tyr perhaps? Yeah... yeah, I can see a concept starting to form up around that. Watch this space. :)
 

Shayuri said:
Hmm...perhaps some kind of linked background, Nonlethal? Maybe our characters are related somehow...sisters, maybe. One of us was swapped out with a changeling, the other one was left alone, but the magic caused changes... Or maybe it would be more fun to explore that during the game rather than have it take place before the scenes...

Thoughts or ideas?

I'd be game - but this really only makes sense if we are both selected and both in the same game. If this should happen, and Rystil allows it, we could work something out later. Oh, and assuming Rystil doesn't object - go ahead and check out my background so you know exactly how my character is linked to fey. It might not really work at all, depending...

Eluvan said:
I was thinking about races with a bonus to Wis, but they're pretty few and far between, at least as far as ECL+0 races go. The only ones I've found so far are weird things like anthropomorphic bats, which get +6 to Wis. But... I don't wanna be some weird little bat thing.

[sarcastic voice on]
Well, Rhaka is a druid .... she'd have no problems talking to a bat that could talk back!
[/sarcastic voice off]
 

Nonlethal Force said:
You know, for all the guff that clerics get about being the most overpowered class there is - you sure don't see many of them being played. In fact, in my Elysium Squad game it was a game designed around worship of Pelor and I still only have 1 cleric playing (ot of 7 submissions - 6 actual players!)

I actually do have a fondness for clerics, but I've been trying to give the other classes a shot in PbP. I have considered multi-classing Titus with cleric at some point. Turn undead would certainly make a lot of sense given his background. And "finding religion" might go some way to channeling all that mischief he seems keen on making. :)

jason
 

Alright... I believe I've finally settled, on an Aasimar Cleric of Selune. Rystil, do you think you could let me know how you'll handle staggering the abilities of an Aasimar?
 

Eluvan said:
Alright... I believe I've finally settled, on an Aasimar Cleric of Selune. Rystil, do you think you could let me know how you'll handle staggering the abilities of an Aasimar?
Okey dokey. Even though I believe that based on literal interpretation the Aasimar does not get automatic martial weapon proficiencies as an Outsider Trait like most other outsiders (see the Rules Forum threads), I don't find it unbalanced to let them have it. So...

Level 0(This is when you take your first level in a class level and have no levels in Aasimar):
Darkvision 60 ft, +2 to Spot and Listen, Resistance to acid, cold, OR electricity 5 (your choice), proficiency with all martial weapons

Level 1: +2 Wis, +2 Cha, Daylight 1/day CL = cleric level, Resistance to acid, cold, AND electricity 5
 

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