Redclaw's Young Rebels OOC

As promised, 4th edition books in hand so here we go. Hopefully we can find more ways to connect our little group of renegades. Either that or we can just smile and cross our fingers Redclaw has a kick @ss idea for transitioning them from their current separate lives to their lives as an adventuring group together. Flavor here now. I'll post all of the crunch later today some time.


Jaden Henries

Description
Jaden is an athletically built young halfling of average height. His short deep brown hair grows wild and has a reddish tint to it. His eyes are a vibrant and energetic light blue uncommon to his people. He dresses in finely crafted clothes suitable for the freedom of movement necessary for working on his families fishing boat. Rather flamboyantly he favors clothes that have been dyed shades of violet and purple as well as simple grays. Until a year ago he was actually very short for a halfling, only growing into a respectable height over the last year. His chin and left eyebrow still bares a scar from an incident a year ago.

Personality
Jaden is not quite an adult yet and he sometimes flaunts it. When push comes to shove he can and will get serious but you wouldn't think it to meet him on an average day. He is energetic, boisterous, and rash, often acting on impulse. He is a very determined person and very rarely backs down without being triumphant or humiliated first; a fact that has gotten him in to trouble on a few occasions. Until an incident with one of the guards a year ago he never let anyone tell him what he couldn't do. Since, he has been more selective in his response to such situations but otherwise seems unchanged. Jaden is very rarely sad or reserved in the public eye.

Background
Jaden Henries is son to the most successful fisherman in Evenfall. Their family has been the main source of fish for the village since the second flight. In recent years their prestige has declined. Especially since their family lost several members and more than half of their boats when the neighboring halfling hamlet was destroyed. Unfortunately for Jaden that left him the primary heir to their families fishing business as well. From early on Jaden was more fascinated with the bedtime stories his mother told him about adventurers than he was with fishing. Prime among them was a story about a legendary elven swordsman who fought a dragon to the death by himself with only his supreme skill with the blade. So, at the age of 5, Jaden had made up his mind that he wanted to become a master swordsman like the elf from the story.
His youth is colored with incidents of minor trouble. On several occasions he'd pull some minor prank or another right out in the open on a spur of the moment impulse. Once he ate an entire pie he stole from the baker while running away from him right down main street. Frequently as he got into trouble, though, he never did anything really serious. Until about a year ago, that is.
As soon as his arms were long enough to swing it he started practicing with an old sword passed down from his mother's side of the family. His father tried to forbid him from it, wanting Jaden to follow in his footsteps as an accomplished fisherman. The argument between them on the matter got so serious that Jaden felt he had to prove he was in the right. Since no one seemed to think a halfling, let alone a runt like Jaden, could be a master swordsman and his father forbid him from trying because of it Jaden decided something had to be done. Immediately he set out for the guardhouse with sword sheathed on his back. He pounded on the door furiously and asked that they begin training him with the sword immediately. Skravress, the guard who first answered the door, simply belted out laughing at the thought. Already angered by his father on the matter Jaden then demanded they take him in for training. When Skravress still refused, laughing hysterically the whole time, Jaden drew the sword from his back and shouted that he would prove he was worthy of being trained. Skravress being the foul tempered person he is accepted the challenge without warning, drawing his sword and knocking Jaden's aside before Jaden could raise it for a proper defense. After only seconds of back peddling against an assault from an obviously superior opponent Jaden was thrown off balance by a well timed feint. Skravress swept Jaden's blade aside, sending it flying several feet away, and then slashed upwards cutting Jaden's face badly and sending him tumbling to the ground backwards.
Half the town was outraged by the sight of the large guardsmen standing over the halfling boy with blood streaming down his face. The other half were indifferent and thought loudly enough that Jaden probably deserved it for being so foolish.
Since then, Jaden has stopped asking to be allowed to train as a swordsman. He sulked and was very depressed for about a month after the incident. About that time, though, he became very devout in his following of Avandra. He became his old self again, the incident seemingly forgotten. He did take to going off on his own, though. He managed to convince his father that he was going off to pray to Avandra in private as there wasn't a church or temple in town. In actuality, he has been training himself in secret with the same sword his mother had passed to him from her family. While he is still an openly impatient or rash young man he did learn a lesson from his humiliating defeat. He was going to continue practicing and teaching himself in secret until he was good enough to prove publicly that he was worthy of training and acquire a proper master to teach him the art of the blade.

[sblock=Stats]
Ability Scores:
Code:
Strength : 16 (+3)                Hit Points : 30 
Constitution : 14 (+2)            Bloodied : 15 
Dexterity : 15 (+2)                Healing Surge :  7 
Intelligence : 10 (+0)             Surges/day :  11 
Wisdom : 11 (+0)                  Initiative : +2 
Charisma : 14 (+2)

Defenses:
Code:
Armor Class : 15 
Fortitude  : 15 
Reflex : 12 
Will : 12

Skills:
Code:
Acrobatics (Dex): +4 
Athletics (Str): + 8  (trained)  
Endurance (Con): + 7  (trained) 
Streetwise (Cha): + 7 (trained) 
Thievery (Dex): +6

Languages:
Common, Goblin (one of the quirks his mother passed down to him is an intimate knowledge of how to curse and fling insults in goblin)

Feats:
Weapon Proficiency (Bastard Sword)

Weapon Proficiency:
simple melee, military melee, simple ranged, military ranged, bastard sword

Equipment:
Hide Armor, Bastard Sword, Sling, standard adventurer's kit, sling bullets (40), thief's tools, 2gp

Racial Traits:
Size: Small
Speed: 6 squares
Vision: Normal
Skill Bonuses: +2 Acrobatics, +2 Thievery
Bold: +5 to saving throws versus fear
Nimble Reaction: +2 to AC versus opportunity attacks
Second Chance:
Encounter - Immediate Interrupt - enemy must reroll attack

Combat Challenge
Every time I attack a foe I can mark it. Marked targets that shift or make an attack against someone else provoke a melee basic attack as an immediate interrupt.

Combat Superiority
I can add my wisdom modifier to opportunity attacks. Enemies in motion struck by my opportunity attacks stop moving. They can use a new action to resume moving.

Fighter Weapon Talent
I gain a +1 bonus to attack roles with a two-handed weapon (actually weapons with the versatile and/or small properties).

At-Will Exploits
Cleave +7 vs AC 1d10+3 (+3 to second adjacent enemy)
Sure Strike +9 vs AC 1d10

Encounter Exploits
Covering Strike +7 vs AC 2d10+3 (ally adjacent to target can shift 2 squares)

Daily Exploits
Comeback Strike +7 vs AC 2d10+3 (reliable, spend healing surge)
[/sblock]
 
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Redclaw said:
Kobold Stew--Fort defense should be 13 (str mod) and will should be 12 (cha mod)
--Your sling attack should, I think, be +5 (dex + 2 prof bonus)
--Sling doesn't work for riposte strike, it's melee only

Thanks, Redclaw -- good catches all!
 

Zweischneid said:
The light shield gives a +1 to Reflex aswell.

I actually haven't been 'shopping' yet with money, just noting equipment as relevant for stats (like Reflex), i.e. armour and weapons.

How do you like the books?
Gotcha. I missed that one.

I'm a big fan, although the number of powers is a bit overwhelming at this point. It makes sense to have the classes self-contained, but it just makes their sections so long...

I'm still working my way slowly through the DMG. There's a lot of stuff that hasn't changed (as far as approach, goals, etc.) from 3.x, but I'm still feeling the need to read it for the few new ideas mixed in. I haven't really gotten to the crunchy bits yet.
 

Redclaw said:
Renau1g--Your fort defense should be 12 (using your strength bonus) and your will defense should be 12 (using your charisma bonus).
--Corbin should have 25 hit points (12 + con score, not con modifier). Your healing surges should heal 1/4 of that, or 6 hit points.
--Your riposte ability only works the round after you use the riposte strike at-will power. If you do something else on your turn, no riposte.
--spend some of that extra gold. You lose anything beyond 10 gp.

Ahh yes, the saves... I'm still getting used to the alternative ability scores for saving throws.

I've updated with your corrections.

As for backgrounds with Jaden, at least, Corbin would know him as he'd be intrigued that halflings could live and flourish away from the Hamlet, something his father had always tried to warn Corbin couldn't happen. Not quite sure how old Jaden is, but Corbin is probably similar age and with not too many halflings in Evenfall, I think they'd at least be acquantinces, perhaps friends?

As for grandfathers, Corbin wouldn't have even known about his grandfather's adventurous streak until after the dragon attack, it survived the assault and this could also be part of Corbin's motivation to rebel. He could read about the companions of his grandfather and attempt to reunite them? I know he's not a 'leader', but maybe this could be the thread that binds? Especially if he first contacts Bheazir.
 

It's important to remember that Leader is a combat role, not a party dynamics role. There is no reason to believe that a fighter or a wizard can't be the driving force behind a party, or the unifying cog. The cleric and warlord just provide a little motivation/confidence/strength to the rest of the party as they fight. I see it as they are the individuals who pay more attention to their companions during battle than they do to themselves or the enemy.

Group leadership is up to the group to decide, and no class or role is automatically assumed to have that position.
 

Redclaw said:
It's important to remember that Leader is a combat role, not a party dynamics role. There is no reason to believe that a fighter or a wizard can't be the driving force behind a party, or the unifying cog. The cleric and warlord just provide a little motivation/confidence/strength to the rest of the party as they fight. I see it as they are the individuals who pay more attention to their companions during battle than they do to themselves or the enemy.

Group leadership is up to the group to decide, and no class or role is automatically assumed to have that position.


Seconded.. especially since I've tried to depict Bheazir as somewhat rash and hurried in his own excitement. I see him as a 'charismatic' (not refering here to the ability per se) fellow who'll (in combat mainly) inspire with his vigor and stirring determination.

If you're looking in a more general sense for a sagacious, foresighted 'leader' to stir the groups destiny into it's proper place, I doubt that Bheazir is (yet?) that person.
 

renau1g said:
As for grandfathers, Corbin wouldn't have even known about his grandfather's adventurous streak until after the dragon attack, it survived the assault and this could also be part of Corbin's motivation to rebel. He could read about the companions of his grandfather and attempt to reunite them? I know he's not a 'leader', but maybe this could be the thread that binds? Especially if he first contacts Bheazir.
I think the grandfathers discussion was about Gladr and Bheazir, who both mention grandfathers on the wrong side of the current leadership of Evenfall. If you want to includesomething similar for Corbin, go ahead, but don't feel pressured to do so.
 

I like the grandfather idea. Perhaps we could include some past ties to Norsten and Phillian (if Bheazir's grandfather was banished too, it might not just be over magic) in their adventuring days.

Gladr would probably know about Bheazir's grandfather, as his old man's old man would keep remembering the good old days.

Some ideas for their adventures:
Defeating one of the Great Wyrms (perhaps why they fled to Evenfall)

Accidentally causing the invasion, and wanting their descendants to fix it.

Ideas?
 

Redclaw,

I'm going to be editing my character sheet, changing him to an artful dodger, but it's failed twice updating so far. I'll try later tonight.
 

I expect Corbin and Jaden would be friends by now. Afterall, half of Jaden's extended family lived in the same hamlet Corbin is from. Heck, it's conceivable that Jaden's immediate family took Corbin in after the tragedy with his home.

I hadn't given it specific thought yet but I did leave the potential hook in Jaden's background that someone in his family a couple of generations past might have been an adventurer (hence the sword being passed down through his mother). I thought it could be something fun to explore down the line. Maybe his grandmother or great grandmother was part of the same adventuring group. Maybe it's strange fate and destiny that all of their grandparents adventured together even though our characters don't know about it and we unwittingly pick up where they left off 60 years ago. Or, maybe we could just have completely disparate sub adventures dealing with the things our various adventuring ancestors did separately from each other. On a related note, perhaps that could also lead to learning Corbin and Jaden might actually be related without knowing it (common grandparent or great grandparent who was an adventurer). I certainly like the idea of a number of his mother's bedtime stories actually being real events an ancestor on his mother's side was part of. It's a fun idea to play with.


Hmmm.....just had a thought. If Bheazir is actually involved in that raid at Skravress' and he wasn't actually caught (ie, planted or uncovered the incriminating evidence without being seen) maybe Jaden was the second culprit. He certainly has reason to hold a grudge against the Bloodscale and he is no stranger to mischief and trouble.
 

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