Redclaw's Young Rebels OOC

OutlawJT said:
Redclaw: As I understand from reading the fighter's marking ability I think I had it spot on. Any time I attack something whether it be ranged or melee whether I hit or miss I can choose to mark it. If it attempts to shift or attack someone other than me while it is adjacent to and marked by me I can take a basic melee attack against them as an immediate interrupt.
You're absolutely right. I just caught that and was coming to change my post. Sorry for the mistake.
 

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You can get any armor up to chain. For now, I'm going to say no to the salvaged scale. It's part of being in an isolated town.

Looking at the weapon size rules, I'm pretty confident that the fighter weapon talent is about the style you're fighting in, which means a halfling using a longsword as a two-hander should be using the two-handed talent. Otherwise having the one-handed weapon talent would mean you would get the bonus to any weapon you can use.
 



My original plan was to start up Monday. I'm right at the end of the school year, so I'm a bit swamped with grading, but I think I can get things ready to go this weekend. Look for an IC thread Sunday evening or Monday morning.

For now, here's the RG
 

Redclaw said:
My original plan was to start up Monday. I'm right at the end of the school year, so I'm a bit swamped with grading, but I think I can get things ready to go this weekend. Look for an IC thread Sunday evening or Monday morning.


Fantastic!!!! :D :D :D :D :cool:
 



My first guess is InvisibleCastle. Online dice rolling website. Just put in a character name, a reason for the roll, and the dice and modifiers to be used using their formula and he should be able to search for our rolls by our character names (or some other suitable nomenclature identifying us for the purpose of this game).
 

Invis. Castle works for me. Post a link to the roll when you post your action:

ie. Eldan (my half-elven warlord in Graf's game) uses his daily Bastion of Defense against a goblin skullcleaver, and misses horribly.

Attack and Damage: 1d20+6=9, 3d8+3=14
 

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