Teemu
Hero
How do races come into play when discussing which traits generic NPC stat blocks have?No. You might have a point if the abilities granted had nothing to do with the races in question, but they do have something to do with the races. Non-brutish races/professions don't get brute. Small races don't get brawny. They BIG ones do. And so on.
If you are looking at a creature and reasoning out something they might have that fits with the creature's theme, there's no circular logic going on. Circular logic is asking why a race has X ability and saying, because they have X ability. That's circular.
Example 1: "Why do goliaths have brawny? Because they are a larger than average race and brawny fits their theme." - Not circular.
Example 2: "Why do halflings have brawny? Because they have brawny they must be brawny creatures, so they have brawny." - circular.
Why does the 2014 Archmage have Magic Resistance? Where does it come from? Why does it have damage resistance against damage from spells?
Why does the 2014 Assassin have proficiency in Dex and Int saves? Why is it proficient in shortswords and light crossbows?
Why does the 2014 Knight have the Leadership action? Why can it take a Parry reaction to increase its AC by 2? Some other NPCs have a Parry reaction that increases their AC by 3.
Why does the 2014 Priest have the Divine Eminence bonus action? Where's that coming from? Can PCs learn that? If so, how? Where is it detailed as a player option?
Many 2014 NPCs have Multiattack. Can PCs learn Multiattack in place of Extra Attack? If so, how? Where is it detailed as a player option? The 2014 Scout has Multiattack but only 3 HD. Can a PC with 3 HD learn Multiattack as well if they train with a Scout NPC?