TaranTheWanderer
Legend
I think just having magic items with Feat properties is a cool addition to the game without needing to change any existing rules. These items should be fairly rare since they feel more unique than just a static bonus.
The weaker feats could be a property of a single item while the stronger feats may have to be broken into multiple items. I love the idea of 'item sets'.
Like most magic items in a game, A DM would have to use their discretion.
I've seen DMs give out home-brew items that had way more power than the typical feat. They did so not really realizing what they were handing out and, only too late, realizing the item was way too powerful. At least you know that feats have been play-tested and having one or two extra feats over the course of a campaign isn't going to break the game.
The weaker feats could be a property of a single item while the stronger feats may have to be broken into multiple items. I love the idea of 'item sets'.
Like most magic items in a game, A DM would have to use their discretion.
I've seen DMs give out home-brew items that had way more power than the typical feat. They did so not really realizing what they were handing out and, only too late, realizing the item was way too powerful. At least you know that feats have been play-tested and having one or two extra feats over the course of a campaign isn't going to break the game.