thecasualoblivion
First Post
This the the pain I felt when I tried 4e.
I *like* the resouce management that comes with Vancian magic. Spell selection is a stratgic mini-game of its own. I'm very good at designing a "hand" of effects from a limited set of choices for use against my expected opposition.
Others in my group have no interest in that form of mini-game and generally choose character-types that avoid it.
Still others prefer a lessened role and bulid hybrids or choose character types with a limited set of strategic choices.
I dislike heavy positional play on the battlefield. I *don't* like looking for the optimal position my character should occupy on the battlefield and continually re-evaluating the geometry and reacting to forced movement.
4e's emphasis on tactical positioning, and it's de-emphasis on strategic preparation makes the characters feel the same to me. I know my choice of race, class, and ability set will affect the battlefield positioning that makes the character effective, but the amount of strategic preparation is similar and bland regardless of character choice.
This is all well and good, but it has little to do with whether or not 4E is homogenous or not.