Scribble
First Post
So in an upcoming campaign (not sure when, but upcoming) I want to make a few house ruled changes... One of them being that I'd like to remove iterative attacks. Instead, I'd like to use the action point system bonus attacks.
I'm thinking of making the cost slightly higher, however, but it would reduce at the points in which a character would normally get a bonus attack... Say 3 action points to start, reduced by 1 for each iterative attack you would normally get?
Any thoughts?
I'm thinking of making the cost slightly higher, however, but it would reduce at the points in which a character would normally get a bonus attack... Say 3 action points to start, reduced by 1 for each iterative attack you would normally get?
Any thoughts?