Sorcerers Apprentice
Hero
Anyway, once I have the opportunity to play an "UA ranger", I'm definitely going to run an Int 6 Orc Beastmaster with an Int 6 Ape companion!
Battle Cry (1/Day). Each creature of the orc's choice that is within 30 feet of it, can hear it, and who is not already affected by Battle Cry gain advantage on attack rolls until the start of the orc's next turn.
You seem to be forgetting that 5E humans get +1 to everything.If humans are average and some races have something worse than humans then it should be represented by a penalty to ability.
You seem to be forgetting that 5E humans get +1 to everything.
How does +1 to everything imply "everyone is a winner"? It just means the average is 1 point higher than you think it is: half-orcs are effectively at -1 to everything except Str and Con.I'm not forgetting that.
That is one problem with this edition, everyone is a winner attitude.
You just complained about "everyone is a winner", but now you're overpowering humans?For me humans would get more or less only variant option:
+1 to one ability. To describe varied nature and ability to specialize in everything.
extra feat at 1st level.
2 extra skill proficiencies.
extra saving throw proficiency.
common and extra 2 languages.
How does +1 to everything imply "everyone is a winner"? It just means the average is 1 point higher than you think it is: half-orcs are effectively at -1 to everything except Str and Con.
And how is "everyone is a winner" a problem in any case?
You just complained about "everyone is a winner", but now you're overpowering humans?
Why? All that does is create the "everyone is a winner" problem you're complaining about where there wasn't one before. Again: half-orcs are effectively at -1 Dex, Int, Wis, and Cha compared to humans.IF human is average then giving it +0 to everything would be ideal.
Extra save is worth way more than darkvision.extra save is worth about as darkvision
Extra save is worth way more than darkvision.