renau1g's Red Hand of Doom

Hurrow flies near the elf sorceress. He signals her, a sharp, shrill call. Hoping to draw the goblins attention, he flies away, hoping to draw them towards a gap in the woods.


The goblins take note of the odd behaviour of the bird and one of them pulls out a strange-looking whistle and blows in it. A few moments later, a large creature flies out from the courtyard and begins to fly at Hurrow as he heads towards the treeline. The wolf-riders, meanwhile, continue their patrol confident in the creature's abilities.

[sblock=OOC]
I guess this is as good a time as any for initiative.
[/sblock]

[sblock=Hurrow]
You also see a human attempting to hide amidst the trees that you're flying towards, he has a rapier at his hip, but the majority of his features are hidden in his cloak.
[/sblock]
 
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[sblock=OOC to renau1g]
Sorry, I missed the earlier post about Zazz seeing the wolf riders. How far are they from him, and is there enough cover for him to get near them without being seen?
[/sblock]
 

Virashil, Hp: 28/28, AC: 17/17/14

At Hurrow's screech, Virashil moves closer to the keep, attempting to keep some distance between herself and the worg riders.

She was taken somewhat aback by the sudden appearance of the creature in the sky and focused upon it for a moment, wondering if she read somewhere about it in the past.

"Bahamut be damned!" she thought to herself,"That's surely a manticore -- I hope Hurrow can dodge its spikes...."

A moment later, the unnatural snapping sound of its spikes being shot from its tail reached her ears -- she watched in horror as the volley pierced Hurrow's eagle form not once, but four times.

The combination of the manticore and the wolf riders had Virashil on edge -- she realized that she will be in need of some serious defense if she will last long in this fight.

"Mirror trilvol" she intoned in the draconic tongue as she gestured invisibly.


[sblock=OOC]

Cast Mirror Image - 3 images created, Invisibility still in effect, as it was not an offensive action.

Mirror Images (1d4+1=3)

Initiative roll: 1d20+3=14

Know(arcana) +9 on flying monster (if it is a dragon or magical beast).

Spells left:

6/6/4

Spells Active:

Mage Armor - 1+ hrs
Invisibility - ?/30 rounds remaining
Mirror Image - 50/50 rounds remaining

[/sblock]
 
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Hurrow in eagle form, sees the large creature flying towards him. Confident he can out manuver the beast, Hurrow flies out darting in out of the trees trying to evade the creature.

[sblock=ooc]I have good manuverability is this form. If is it clear the creature is gaining on him easily, Hurrow circle back around, going back to where his allies can help him.[/sblock]
 

[sblock=OOC to renau1g]
Sorry, I missed the earlier post about Zazz seeing the wolf riders. How far are they from him, and is there enough cover for him to get near them without being seen?
[/sblock]

[sblock=OOC]
I'm working on a map as we speak, my maptools skills are fairly low, so I'm trying. As for distance from the wolves, it'd be about 40 ft. or so when they're closest, but it's over open ground.
[/sblock]

[sblock=s@s]
You realize with your arcane knowledge that this creature is known as a Manticore, a large magical beast. It is best known for its tail spikes, of which it can fire multiple ones at a time. They aren't particularly maneuverable fliers.
[/sblock]
 

[Sblock=For reanu1g]
Thanks, Ryan. That lets me plan things out. As soon as you get the map up, I'll post an action.
[/sblock]
 


1st Round

[sblock=Jaga]
You can't see anything yet, not that you know it, but Virashil is invisible, Zazz is hiding in shadows, and Hurrow is in the form of an eagle. You're just getting your gear put on as we begin this round. The other hobgoblins have drawn their bows and are just about ready to leave the room.
[/sblock]

As Hurrow dodges and weaves through the tree, the creature begins to hover and whips its tail around, launching several spikes towards the eagle. Despite the cover provided by the trees, four of the five spikes slice into your body, one nearly takes out your eye, but you roll away from the worst of it.

[sblock=OOC]
atk; dmg (1d20+8=13, 1d8+2=4, 1d20+8=28, 1d8+2=8, 1d20+8=27, 1d8+2=7, 1d20+8=27, 1d8+2=5, 1d20+8=26, 1d8+2=3)
Crit confirmation (1d20+8=11)
concealment (20 or below = miss) (1d100=43, 1d100=56, 1d100=43, 1d100=62)
Ouch... sorry:devil: .... 23 damage to Hurrow

Initiatives:
Manticore - 18
Zazz - 15 <- You're Up
Unknown person - 15
Other - 15
Virashil - 14
Something(s) - 12
Jaga - 10
Hurrow - 8
Maybe another something - 7
Worg-Riders - 7

Active Effects:
Virashil:
Mage Armor - 1+ hrs
Invisibility - 10/30 rounds remaining
Mirror Image - 50/50 rounds remaining

[/sblock]

[sblock=DM only please]
Other = Karkilan
Something(s) = hobbos
Maybe another something = Koth
Sir Conrad - 22
Scavenger - 11
[/sblock]
 
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OOC: Bummer, thought Zazz would be closer to the wolf-riders.

Doing his best to remain unseen and close in on the wolf-rider patrol, Zazz rolls north around the boulder he is using as concealment and moves stealthily toward the nearby wall of the keep. Shadows swirl about the elf as he moves.


AC: 21 + Concealment, HP: 46/46
Initiative: 15
Child of Shadows stance (provides concealment, 20% miss chance)
Move to J4
Hide +9, Move Silently +9 (-5 to Move Silently and Hide for moving)


[sblock=Maneuvers and Stances]
Stances Known: 2
- Child of Shadows, Island of Blades
Maneuvers Readied: 5
- 1st Level Maneuvers: Burning Blade
- 2nd Level Maneuvers: Mountain Hammer, Shadow Jaunt
- 3rd Level Maneuvers: Soaring Raptor Strike, Death Mark[/sblock]
 

[sblock=DM]Uncertain of the motives of the larger creature, but knowing he didn't want to be seen, Sohen quietly casts a glammer and vanishes from sight.

OOC: invisibility silently (full round). Still hidden in addition.[/sblock][sblock=Sohen (invisible)]Conditions: invisible 60r
AC 19, touch 13, flat-footed 16; +6 armor, +3 Dex; Combat Expertise
hp 34 (6 HD)
Fort +3, Ref +5, Will +5; +2 vs. sleep and charm

Spells Per Day (Save DC 14 + spell level, +1 if flat footed):
3rd: 4/4
2nd: 4/6
1st: 7/7
0: 6/6[/sblock]
 
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