renau1g's Red Hand of Doom


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The athletic elf bursts from his concealment, raven hair and dark cloak waving behind him, quickly covering the ground between himself and the wolf-riding goblins. His sword is drawn in the blink of an eye, and its blackened blade is suddenly glowing with a strange, inner fire.

He nears the enemy, and leaps forward into a summersault, tumbling past the foremost wolfrider. As he comes out of the roll, he lunges, thrusting with his shortsword. As the dark blade strikes, the gleam of the blade erupts into a ball of flame that envelopes the area with a dull "whoosh," burning everything...but somehow leaving the elven warrior completely untouched.

The goblins and their mounts are caught completely unawares when the attack happens, catching the full brunt of the flames. The hobgoblin saw the approaching elf at the last moment and managed to use on of the worg-riders as cover against some of the blast. The target of his attack is quite hurt, the worg is barely standing after the viscious blow.

"Consider the gauntlet thrown," says the elf, spinning his blade in hand as he surveys the results of his attack.


[sblock=OOC]
Nice work Zazz... all reflex saves were rolled in single digits. I guess that balances out Hurrow's poor luck ;). The map is the same, except that Zazz is in K10 right now (K11 was occupied)

Initiatives:
Manticore - 18
Zazz - 15
Unknown person - 15
Other - 15
Virashil - 14 <- You're Up
Hobgoblins - 12
Hurrow - 8
Maybe another something - 7
Worg-Riders - 7

Active Effects:
Virashil:
Mage Armor - 1+ hrs
Invisibility - 10/30 rounds remaining
Mirror Image - 50/50 rounds remaining

[/sblock]

[sblock=DM only please]
Other = Karkilan
Something(s) = hobbos
Maybe another something = Koth
Sir Conrad - 22
Scavenger - 11

Worg2 , 1hp
Worg1, 8hp
Goblins, 22 dmg
H3, 11 dmg

Active Effects:
Koth: Mage Armour
[/sblock]
 
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The map is the same, except that Zazz is in K10 right now (K11 was occupied)

OOC: Whoops. I meant K10 anyway! :) Also, renau1g, I couldn't tell from your post...did anyone actually die in Zazz' attack? Because if not, Zazz may be in more trouble than he expected! LOL.
 

[sblock=Zazz]
Unfortunately for the elf, nobody died from the assault, although he can tell that most of them (except the hobgoblin, who managed to avoid the worst) are on their last legs.
[/sblock]
 


The hidden elf maiden decides to wait to see what Hurrow does before deciding on her next course of action. As the battle continues a pair of figures emerge near the north side of the area. The first appears a true knight in his gleaming mithril plate armor, while the second is a creature of metal and wood, wearing the tattered rags of a magic user.

Meanwhile, the hobgoblins turn their attention to the elf who assaulted them from the south. One rushes out of the breach in the wall, his longsword drawn and swings at the elf. Its blade causing a minor scratch on Zazz, while the burned hobgoblin swings wildly in rage, which the elf easily knocks aside. One fires over the shoulder of his comrade, but misses the mark with his arrow. Finally, the remaining hobgoblin rushs out the ruined front gate and around the corner, letting an arrow fly. The projectile grazes Zazz in the shoulder, just missing any vital areas. It shouts out "Catch him alive, tonight we roast us some elf for dinner!".

[sblock=OOC]
Zazz: 7 damage from hobgoblins

Initiatives:
Sir Conrad - 22
Manticore - 18
Zazz - 15
Unknown person - 15
Other - 15
Scavenger - 14
Hobgoblins - 12
Hurrow - 8 <- You're Up
Virashil - 8 (after delaying)
Maybe another something - 7
Worg-Riders - 7

Active Effects:
Virashil:
Mage Armor - 1+ hrs
Invisibility - 9/30 rounds remaining
Mirror Image - 49/50 rounds remaining

[/sblock]

[sblock=DM only please]
Other = Karkilan
Something(s) = hobbos
Maybe another something = Koth
Worg2 , 1hp
Worg1, 8hp
Goblins, 22 dmg
H3, 11 dmg

Active Effects:
Koth: Mage Armour
[/sblock][/QUOTE]
 
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Hurrow: 33/50 AC 20

Hurrow steps from behind the tree, and intones the words of a spell. His breath gives off a mist, as if it was suddenly much colder out. Then, it was, at least where the shifter wanted it to be. A storm of sleet springs up over the keep covering the keep and it's inhabitants in frost.

[sblock=Actions]Cast sleet storm at H12(40' rad cylinder, 20' high), that should hit the manticore and the hobbs, and Zazz too(sorry, hope you can balance). Hopefully that will keep them off us while we regroup.[/sblock]

[sblock=Spells]Druid spells per day(including bonus spells for high wisdom): 5/4/4/3
DC: 14+spell level or 15+spell level for conjuration spells. CL: 6

0: Dawn, Light, Create Water, Cure Minor Woundsx2
1: Entangle(expended), CLW(expended), Produce Flame, Enrage Animal
2: Wild Instincts, Decomposition, Kelpstrand, Snake's Swiftness(mass)
3: Sleet Storm(expended), Vigor(mass lesser), Call lightning (expended)[/sblock]
 

[sblock=Actions]Cast sleet storm at H12(40' rad cylinder, 20' high), that should hit the manticore and the hobbs, and Zazz too(sorry, hope you can balance). Hopefully that will keep them off us while we regroup.[/sblock]

OOC: Zazz is at +9 to balance, so he automatically makes the DC10 check. :) Of course, he can't see now.
 
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The swarthy looking knight rushes forward closing the distance south with gerat speed. He clenches his fist and a purple spike erupts out of his silvery gauntlet. He jabs towards the sky and the spike is flung up towards the manticore to pierce its hide with psychic manifestations.

ooc move south and ranged attack 24 against the flying manticore damage 10 plus greater psionic weapon 8

I think I move 40 but with the discharge of psionic focus that will go down to 30 next round.
 

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