renau1g's Red Hand of Doom


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Sir Conrad rumbles out something inhuman sounding that twists into the souls of those who hear it. A broad smile upon his giant dark countenance.


for those who speak infernal [sblock]"I bring woe to the servants of the lesser wicked. Fire and pain are my gifts. I offer them freely and with a glad heart."[/sblock]
 

The battle rages.[sblock=Sascha, Savanger, and Virashil]Sasha whispers, Best be doin' your tricks soon, guvs. I'll be on my way... The man touches the hat on his head, and suddenly his appearance and clothes shifts to that of a hobgoblin in tattered rags. He then casts a spell and concentrates. [sblock=Spellcraft 16]silent image[/sblock][/sblock]Suddenly, out of the forest, comes a hobgoblin in tattered rags that avoids the combat and ducks near the tower.

OOC: Sascha changes into a hobgoblin (using his hat of disguise, really ;) (Bluff +44?)), casts silent image and makes a hob that looks like his current appearance go near the tower Zazz in on top[sblock=Sohen (invisible)]Conditions:
- invisibility sphere < 59.9m
- glibness < 59.9m
- expeditious retreat < 59r
- spider climb 59.9m
- silent image Concentration, 6r
AC 19, touch 13, flat-footed 16; +6 armor, +3 Dex; Combat Expertise
hp 34 (6 HD)
Fort +3, Ref +5, Will +5; +2 vs. sleep and charm

Spells Per Day (Save DC 14 + spell level, +1 if flat footed):
3rd: 2/4
2nd: 5/6
1st: 5/7
0: 6/6[/sblock]
 

Virashil hp: 28/28 AC: 17/17/14

"Good luck," she says to Sascha as he goes his way.

Virashil reaches into her belt pouch and withdraws a wand from it -- a gnarled piece of alder with several scales carved as a bas-relief upon it.

She intones the draconic command word and points it towards Hurrow and Sir Conrad -- a small silvery sphere issues forth -- as it reaches its target it erupts in a harmless show of light, but the shifter and knight both react in a blur.

Afterwards, Virashil walks forward, trying to gain cover of the left tower.

[sblock=OOC]

Use Wand of Snake's Swiftness - 1 charge, centered on Hurrow and Sir Conrad -- granting each another attack action this round.

Then move 30' to AJ13.

Spellcraft check (1d20+5=8)

[/sblock]
 

I have to do something! Scavenger thinks, staying in the invisibility field. He gathers dark arcane energies preparing a summoning.

[sblock=ooc]
summon undead 3 (troll skeleton)

Stats:

Conditions:
- False Life 13 THP, 6h
- Spectral Hand 1 HP, 58rds


AC 20, touch 13, flat-footed 19
HP: 57/57 (6 HD) Dmg Red: 2/bludgeoning and magic
Fort:+2 Refl:+4 Will:+5, warforged and undead immunities

Spells Per Day (Save DC 13 + spell level):
1st - 4/6
2nd - 3/6
3rd - 4/4[/sblock]
 

Scavenger gathers dark arcane energies preparing a summoning.

As the mystical bolts pierce him Sir Conrad's giant eyes flash red with hellish light. He clenches his jaw in exultation from the rush of pain. He strikes at the hound in front of him, felling it almost caually with his mindblade, then regathers some psychic energy to further empower his next strike. A low deep chuckle rumbles forth from the dark warrior.

Virashil reaches into her belt pouch and withdraws a wand from it -- a gnarled piece of alder with several scales carved as a bas-relief upon it.

She intones the draconic command word and points it towards Hurrow and Sir Conrad -- a small silvery sphere issues forth -- as it reaches its target it erupts in a harmless show of light, but the shifter and knight both react in a blur.

Hurrow content now that the dragon is at least limited uses his summon ally to his best advantage. A large and very angry hipporgriff appears on the hellhound's flank. Hurrow, his casting complete, shudders slightly, his form compacting and growing black fur. In his lupine form, the druid howls mightily and both him and his hippogriff lunge at the hound. The druids tears the throat from the smaller wolf-type creature and it falls in a pool of growing red blood.

Suddenly, out of the forest, comes a hobgoblin in tattered rags that avoids the combat and ducks near the tower that Zazz is battling the hobgoblin archer in.

Zazz swears as the hobgoblin's blade finds its mark, but at least Scavenger's magics kept it from doing any real damage. He slashes his shortblade at his foe, and then summersaults away from the creature, shadows flittering all about him as he does so. The hobgoblin falls away grasping at the puncture wound in his throat, blade falling from his hands clattering on the stone floor.

The dragon leaps from the ground and flies up on the far side of the bridge near the hippogriff. It chuckles, a deep, low sound, as it opens its mouth wide and unleashes a gout of acidic doom on the summoned creature, Sir Conrad, and Hurrow. The acid wears small holes in the bridge, not doing significant damage, but marring the stonework.

Wyrmlord Koth flies above the left side of the gorge and opints his free hand at the bridge, a crackling bolt of lightning leaps from his hand towards Hurrow & Sir Conrad striking into the far tower and scorching the brick.

The archers fire their arrows fruitlessly at the heroes on the bridge.

[sblock=OOC]
*Both hellhounds are dead, Sir Conrad has a free attack from Snake's Swiftness, took the liberty of rolling Hurrow's.

1d20+12=30, 1d8+6=10 Attack roll for Hurrow from s@s' spell, kills the hellhound

Hurrow, Sir Cornad, & Hippo - Ref save DC 20 for 20 damage

Hurrow & Sir Conrad get hit with a lightning bolt from Wyrmlord Koth for 17, Ref save DC 15

All PC's feel free to post in whatever order you wish.

Initiative:
Zazz - 25
Enemies - 21
Scavenger - 19 <- You're up
Sir Conrad - 16
Hurrow - 14
Virashil - 13
Sascha - 8
[/sblock]
 
Last edited:


The wounded hobgoblin weaves his way through the combat, ducking under the larger Sir Conrad and escaping any attacks otherwise.[sblock=r1]Standard action: Move the silent image 60' to X13. If it is attacked, Sascha will make it looks like it dodges are gets more wounded, but it will seem to suck it up w/o grunting (only those that interact w/ it get the illusion save). Invisible hobgoblin-in-appearance Sasha will then use expeditious retreat to move to 5' from that position[/sblock]
 

Avaxasir - Rogue 2 // Swordsage 4

In a stunning display of athleticism, Zazz bursts into a run, leaping the space between the two towers like some sort of great hunting cat, and landing next to the hobgoblin in the east tower. As he comes down, the elf grabs hold of his enemy and rolls into a summersault, using his momentum and his strength to send the unfortunate goblinoid catapulting into the air...and over the edge of the tower into the gorge below!


AC21, HP 48/46 (false life)

Move to AD16 + Mighty Throw

Touch Attack: 16 8+8 (+4 BAB, +4 DEX)
Opposed "Throw" check: 32 19+12(+4 BAB, +4 DEX, +4 maneuver bonus)
---So if a TOUCH attack of 16 hits, the hobgoblin needs to beat Zazz' opposed "throw" check of 32 as if it were a trip attempt. If he fails, Zazz throws him into square AA17. The hobgoblin can use either his STR or DEX modifier to oppose this roll.

(Note: Third roll discarded, as I realized a jump check is not necessary, as Zazz has a +21 jump modifier for a running jump [+17 base, +4 for base speed of 40']; thus, he automatically clears a 20' gap)

[sblock=Stances and Maneuvers]
Stances Known: 2
- Child of Shadows
- Island of Blades
Maneuvers Readied: 5
- 1st Level Maneuvers: Burning Blade, Mighty Throw, Sudden Leap
- 2nd Level Maneuvers: Shadow Jaunt
- 3rd Level Maneuvers: Soaring Raptor Strike[/sblock]
 

Virashil hp: 28/28 AC: 17/17/14

The army that is Virashil moves along the bridge, the 4 images and the real Virashil move through each other, completely confusing anyone who looks at her as to which is the real one.

She intones,"arcaniss nil'gnos" and three silvery darts shoot out of each images fingers and track across the sky toward Koth. All explode upon him, but only 3 were real.

[sblock=OOC]

Move 30' to AD13, cast Magic Missile on Koth - 3 missiles -- 3d4+3 - 10 damage.

Magic Missile damage (3d4+3=10)

Spells Active: Mage Armor, Mirror Image (4 images)

Spells remaining:

6/6/4
[/sblock]
 

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