renau1g's Red Hand of Doom


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Hurrow AC 20 16/50

[sblock=Hippo]
Hippo makes reflex save.
Hippo 2/31 hp
Roll Lookup
[/sblock]

The hippogriff darts out of the way of the lightning bolt, even so between that wound and the dragon's bite, it can't take another hit. The creature flies up and over the battle, landing behind Koth. It rakes at the hobgoblin with it's claw, but it's wounds hinder it.

[sblock=Hippo]Hippo has fly speed of 100, so it should be able to fly to the other side of Koth without AoO. It claws and misses with an 11(not including any flanking). Roll Lookup
[/sblock]

Hurrow coughs, spitting up a small amount of blood. The druid weaves mystical patterns in the air. The patterns take the solid form of autumn leaves and they circle around himself, Sir Conrad, and Vira.

[sblock=ooc]Cast Mass Lesser Vigor on himself, Sir Conrad and Vira. Duration 16 rounds. We all gain fast healing 1.[/sblock]

[sblock=Spells]
Druid spells per day(including bonus spells for high wisdom): 5/4/4/3
DC: 14+spell level or 15+spell level for conjuration spells. CL: 6

0: Dawn, Light, Create Water, Cure Minor Woundsx2
1: Entangle, CLW, Produce Flame, Enrage Animal
2: Wild Instincts, Decomposition, Kelpstrand, Snake's Swiftness(mass)
3: Sleet Storm, Vigor(mass lesser), Call lightning
 

Virashil hp: 16/28 AC: 17/17/14

The elf tries to jump out of the way of the stroke of lightning, but to no avail -- all 5 versions of Virashil dance in the electricity for a moment. Gathering her wits about her again, she slides to the side of the bridge and tries to take herself out of line with the others.

She then repeats her spell from a moment ago and attempts to launch another three silvery darts at Koth.

[sblock=OOC]
Move 5' to AD15, cast Magic Missile on Koth - 3 missiles -- 3d4+3 - 13 damage.

Reflex Save (1d20+4=12)

Magic Missile dmg #2 (1d4+1=5, 1d4+1=4, 1d4+1=4)

I think I flubbed the concentration check tho -- I believe the DC would be 23.
Concentration check (1d20+10=19)

Spells Active: Mage Armor, Mirror Image (4 images)

Spells remaining:

6/5/4
[/sblock]
 
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Scavenger moves forward, loosing the invisibility, and blasting the dragon with the ray, but the creature shakes off some of the effect.
The troll skeleton ties to kill the hobgoblins, his attack eviscerates the closest hobgoblin, who happens to be the one ordering the others around.

[sblock=ooc]
Do I get bonus for cover on the save? Don't believe so, even with +2 it fails.
[/sblock]

The giant sir Conrad smoothly jumps, avoiding most of the wyrmlord's lightning blast. He focuses for a moment, charging his mindblade with psionic energy then hurls the spike at the dragon. Unfortunately it crashes against the beast's scaled hide discharging its psionic energy without piercing the scales.

The hippogriff darts out of the way of the lightning bolt, even so between that wound and the dragon's bite, it can't take another hit. The creature flies up and over the battle, landing behind Koth. It rakes at the hobgoblin with it's claw, but it's wounds hinder it and the blows are sidestepped by the bugbear.

Hurrow coughs, spitting up a small amount of blood. The druid weaves mystical patterns in the air. The patterns take the solid form of autumn leaves and they circle around himself, Sir Conrad, and Vira.




The elf tries to jump out of the way of the stroke of lightning, but to no avail -- all 5 versions of Virashil dance in the electricity for a moment. Gathering her wits about her again, she slides to the side of the bridge and tries to take herself out of line with the others.

She then repeats her spell from a moment ago and attempts to launch another three silvery darts at Koth. They fly across the battlefield and strike the spellcaster easily.

The hobgoblin hobbles forward, his fearful look making in clear his fear of the enemies or perhaps the dragon. The other hobgoblins are yelling at you and you can see they're trying to get you to encircle the skeleton.

Zazz drops his shortsword and unlimbers his longbow. He draws and knocks arrow with fluid grace, takes sight on Koth and let's fly. The arrow follows closely behind Virashil's bolts and with the distraction from the Hippogriff, the projectile hits.

Wyrmlord Koth yells "Get that skeleton you fools!" growing increasingly desperate as it gets closer. The hobgoblin archers open fire and the swordsmen slash at it, 4 of the attacks manage to cause some damage to the foe, but it continues its artificial life.

Koth turns to the hippo and draws his morningstar, bringing down the weapon on the poor creature, crushing it's skull. "Do I have to do everything myself" he yells to the other hobgoblins, as he takes a step back from Scavenger's pet.

The dragon leaps up from the tower and flies away to the east

[sblock=OOC]
Troll skeleton hits with all 3 attacks, killing hobbo commander, Scavenger's ray is saved against, but the dragon is fatigued (-2 to STR & Dex)

Sir Conrad's attack misses

Hurrow casts Mass Lesser Vigor on himself, Sir Conrad & Vira (Fast Healing 1 for 16 rounds, please keep track)

Hippogriff misses even with Flanking.

Sascha the hobbo moves up

Zazz's arrow strikes true
1d20+9=22, 1d8+1=6

Skeleton is hit for 16 (after DR 5), Koth kills hippo

All PC's feel free to post in whatever order you wish.

Initiative:
Zazz - 25
Enemies - 21
Scavenger - 19 <- You're up
Sir Conrad - 16
Hurrow - 14
Virashil - 13
Sascha - 8
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Zazz nods to himself in satisfaction. The group had accomplished the first part of its goals, which was to take this side of the bridge. The elf sights his bow in on Koth and let's another arrow fly, hoping to keep the bugbear off balance.



AC21, HP 48/46 (false life)

Longbow vrs Koth (still looks to be 1 range increment)
Attack +9, damage 1d8+1/x3
 

The wounded hobgoblin looks indecisive, but something mysteriously attacks the Korth's mind, attempting to freeze him in place.
[sblock=Actions]Full action to cast hold person silently. This means the illusion goes poof... but Sascha/hob is in the same square so it blends together as he becomes visible. :) (Bluff at +43 for misdirection here). Korth must make a Will DC 18 or be held.[/sblock][sblock=Sohen (hobgoblin)]Conditions:
- invisibility sphere < 59.6m
- glibness < 59.6m
- expeditious retreat < 56r
- spider climb 59.6m
- silent image Concentration, 4r
AC 19, touch 13, flat-footed 16; +6 armor, +3 Dex; Combat Expertise
hp 34 (6 HD)
Fort +3, Ref +5, Will +5; +2 vs. sleep and charm

Spells Per Day (Save DC 14 + spell level, +1 if flat footed):
3rd: 1/4
2nd: 5/6
1st: 5/7
0: 6/6[/sblock]
 

hp 39/73

Sir Conrad marches forward across the bridge and hurls his glowing mindblade at the bloated bugbear wyrmlord. "I'm coming for you Koth" he rumbles with a disturbing chuckle. With a flick of his wrist the giant mindblade reforms on his fist.

ooc Psychic strike is still charged but psionic focus is expended at beginning of turn. Move forward across the bridge a full movement and attack 17, 15 damage. Not sure if a 17 is enough to hit.
 

Virashil hp: 17/28 AC: 17/17/14

Virashil watches with surprise as the evil dragon flies off.

"To flee is to lack valor..." she catches herself saying -- it was one of her dragon-mentor's favorite sayings.

Her spirits were somewhat buoyed by the evil dragons departure, but she knew in the back of her mind that she would be seeing that creature again.

But next time, it would not get away.....

She charges forward, her four images dancing around and through her as she goes.

[sblock=OOC]

Double move to R16

Spells active: Lesser Vigor (14 rnd left), Mage Armor, Mirror Image (4 images)
Spells remaining:

6/5/4
[/sblock]
 

Hurrow moves foward, casting a spell. The smell of burnt ash comes into being and orange flames encircle around the shifter's hand.

[sblock=Actions]Move to AA13. Cast produce flame.[/sblock]



[sblock=Spells]
Druid spells per day(including bonus spells for high wisdom): 5/4/4/3
DC: 14+spell level or 15+spell level for conjuration spells. CL: 6

0: Dawn, Light, Create Water, Cure Minor Woundsx2
1: Entangle, CLW, Produce Flame, Enrage Animal
2: Wild Instincts, Decomposition, Kelpstrand, Snake's Swiftness(mass)
3: Sleet Storm, Vigor(mass lesser), Call lightning[/sblock]
 

Scavenger directs his spectral hand to touch the dragon.
The troll skeleton ties to kill more hobgoblins.

[sblock=ooc]
Spectral Hand Touch (1d20+6=15, 1d8+1=5)

Troll attack (claw, claw, bite) (1d20+8=19, 1d6+6=11, 1d20+8=19, 1d6+6=7, 1d20+3=12, 1d6+6=12)

Stats:

Conditions:
- False Life 1 THP, 6h
- Spectral Hand 1 HP, 57rds
- Troll 23 HP, 5 rds

AC 20, touch 13, flat-footed 19
HP: 57/57 (6 HD) Dmg Red: 2/bludgeoning and magic
Fort:+2 Refl:+4 Will:+5, warforged and undead immunities

Spells Per Day (Save DC 13 + spell level):
1st - 4/6
2nd - 3/6
3rd - 2/4[/sblock]
 

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