The issue I found with Armourer is its lack of synergy with other systems. You deal elemental damage, but not with spells, so there aren't any spell-related feats that help your abilities, and your weapons don't have the properties for most weapon-using feats to be used with.All over its a B.
Armored looks lie a warrior but isnt very good at it. Maybe its better as tanky control/support. I took magic initiate shield vas AC 22 iirc.
Alot of synergy in the magic items so nothing is really a C imho. Scaling is also consistent.
The issue I found with Armourer is its lack of synergy with other systems. You deal elemental damage, but not with spells, so there aren't any spell-related feats that help your abilities, and your weapons don't have the properties for most weapon-using feats to be used with.
Furthermore, your two attacks don't get any better than a +1 and a very minor damage increase even as the other weapon users are using flametongue/wounding/whatever weapons. But you can't hang with the spellcasting crowd either, being only a half-caster.
Dealing damage is not your main job. But yes. The built in weapons are not that great.The issue I found with Armourer is its lack of synergy with other systems. You deal elemental damage, but not with spells, so there aren't any spell-related feats that help your abilities, and your weapons don't have the properties for most weapon-using feats to be used with.
Furthermore, your two attacks don't get any better than a +1 and a very minor damage increase even as the other weapon users are using flametongue/wounding/whatever weapons. But you can't hang with the spellcasting crowd either, being only a half-caster.
Dealing damage is not your main job. But yes. The built in weapons are not that great.
They do their job though. At level 8 I was really really impressed how tough the class is overall. And I was just focussing on the tanky side.
Yes. I know. I 100% agree with you.Thats why I didnt put them in C tier. Still decent.
Yes. I know. I 100% agree with you.
Which is what I said in my first post already. I think artificer overall and each subclass at B seems right to me.
So . . . What is your main job as an Armourer, particularly Dreadnaught and Infiltrator? Your features don't support much other than hitting things with your special weapon.Dealing damage is not your main job. But yes. The built in weapons are not that great.
They do their job though. At level 8 I was really really impressed how tough the class (in 5.0) is overall. And I was just focussing on the tanky and utility side.
The hominculus is extremely versatile. I wished that artificers would get the homunculus spell for free at level 5. Actually having the homunculus at level 5, not at level 2 is a bit of a nerf...
So . . . What is your main job as an Armourer, particularly Dreadnaught and Infiltrator? Your features don't support much other than hitting things with your special weapon.
Artificers have some buffing items, but with close to half of the spells of an actual caster, they generally have less versatility. You lose out on damage to most other classes along with Alchemists and Cartographers.
Multiclassing rogue.Infiltrator

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.