billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
I'm not sure it would be more tactical, rather the tactics and how they are determined will change.Who has played with rerolling Initiative each round and weapon speeds? It seems like it will drastically slow down games, but it may also feel more tactical. How does it end up changing the way the game is played? How do the players change their play?
But if you do transport rerolling initiative by rounds to a game build around cyclical initiative (like 3e/4e/5e), you'll want to review short-duration effects like a monk's stunning fist or a shield spell so that they can provide a similar level of benefit when the turn order is variable and are neither too good nor too weak.