Swarmkeeper
Hero
Of course, but I'm talking about good faith play. Bad actors do not disprove the rule.Maybe that is what roleplaying is, but is any role allowed at a table ? Certainly not, again, at the very least I refer you to don't be a wangrod. Being able to roleplay does not allow you to do whatever you want with that role.
Yes, the Charmed condition has a very specific mechanical effect that the player must abide by. Sometimes a spell will have additional mechanics on top of the Charmed condition. Beyond those mechanics, the player is free to roleplay it however they want, provided it is in good faith.And there have been multiple examples of at least influencing how a character even thinks, for example through the use of charms. Not only is it expressly stipulated that, whatever you think your character might be thinking, he now considers a previous enemy a friend, and thinks of him in those terms, but it would be very bad roleplay to play the character otherwise. So obviously the citation that you gave us does not grant unsupervised authority to the player, even unto the thoughts of his character...
FWIW, as a DM I would not have an NPC cast Dominate Person - which is in an entirely different class than what I'm referring to here - on a PC without the consent of the player.
I stated my preference for how I handle it as a DM. I see nothing wrong with how your DM handled it. Some things are impossible in the game and it is up to the DM to let the player know those things. I don't see any disagreement here.I'm sorry, but (and it happened to me 2 weeks ago), there were multiple holes through a wall through which a hydra's heads were attacking, I killed the hydra, but she was regenerating, so I said "I crawl through the hole" and the DM just told me "you cannot do that, the hole is too small, you cannot fit." You can say what you want, but I did not have full reins on my actions, and it was normal, and I certainly did not complain.
Again, the player is in full control of how their PC acts. That means they have free rein to attempt to do anything they like. The DM adjudicates whether that attempt results in a successfully completed action, though.