[sblock=Trev's plan]Trev will generally take 10 on opening most 'regular strngth' locks, but if he comes across one that looks like it's particularly well made or well-maintined, oiled, etc., he'll take 20 on that one, also.[sblock=For Leif]
Any particular method you want to use searching for trap? Take 10? Take 20? Roll for them? What about disarming them if you find them, or opening locks? Take 10, or roll? You can Take 20 on locks, but obviously not traps since their is the potential for failure.
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[sblock=Mickey Rhunie]Did you mean 1 Search and then 1 Disable? Or am I totally confused?[/sblock][sblock=For Leif]
Should just need 1 search check for the side door. And if you find something, then probably just 1 search check...
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