RESTARTED - Rhun's Greyhawk ALPHA Campaign (tToEE) - PART III

Verdis

"Most unpleasant." Verdis nods in the suggested direction. "I agree we need to keep moving." He shakes his head and says in jest, "everyone knows wizards can summon demons, but can demons summon wizard?"
 

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"Ah, I saw red there for a while! The flames, and that mage's arrogance just set me off. No bonfire was going to keep me from spilling his blood. Maybe, if I'd been thinking more clearly, I could have found some way to stay on my feet a little longer, and to deal with him as he deserved."

Ragnok pauses, musing, and rubbing his chin. His blood pressure goes up another notch or two when he discovers great bare patches of skin, where his beard was burnt away by the flames.

"Blast! I'll chop that worm into little pieces when I catch up with him. Although I have to admit, we don't seem to be particularly well prepared to deal with blasts of flame. Isn't there some spell you magic folk could use to protect us?"

"Huh! Funny thing is, if I were still under the sway of that blasted gem, he couldn't have touched me. Still, all things considered, I'd rather be scorched than enslaved."

OOC: Just a little roleplay to foreshadow the move to barbarian which could happen next level!
 

Forewarned if forearmed, my friends. This wizard's tricks are now known to us, and warded we can now be. He moves towards the two doors behind the summoning circle, being careful to avoid it. He looks to Trevor. After you, friend
 

Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP 36/36,+1warhmmr+8,1-8+4, F+8,R+8,W+3

Trevor gives both doors a quick once-over, looking for anything that seems out of place. Are the hinges visible on either door? Is either one locked or secured in a way that is visible without touching the door? Trevor is gleaning what information he can about both doors, but also searching for traps on both without actually touching either.

"Which one first, do you think?"
 

Trevor gives both doors a quick once-over, looking for anything that seems out of place. Are the hinges visible on either door? Is either one locked or secured in a way that is visible without touching the door? Trevor is gleaning what information he can about both doors, but also searching for traps on both without actually touching either.


Both doors are crafted of heavy, treated bronzewood, banded in dark iron. Both appear to be locked, and the visible door hardware appears to be well-oiled and in good repair.
 

Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP 36/36,+1warhmmr+8,1-8+4, F+8,R+8,W+3

"To my trained eye, these portals both appear to be well-used and well-maintained. I estimate that they both see regular, if not downright heavy, use. So, I ask again: Which one first?"
 
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It takes Trevor a couple of minutes to unlock the door. Beyond you find a plainly furnished twenty foot square room. Hanging on one wall is a vast assortment of weapons: a man-catcher, several varieties of punching daggers, knives of all types, swords, javelins, spears, maces, etc. All of the weapons appear to be extremely well cared for.

Furnishings include a narrow cot, a small stand, a table, two chairs, a bench, a wardrobe and a heavy padlocked chest. Dishes and foodstuffs are on the table and a nearby shelf.
 

Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP 36/36,+1warhmmr+8,1-8+4, F+8,R+8,W+3

"This room presents a disturbing tableau! It almost looks like a place set up for the finalization of a deal to buy weapons. Ahh, what do I know about such things, though! It's probably nothing of the sort."

Trevor moves over and inspects the padlocked chest for traps, alarms, etc. If he finds none then he will attempt to open the padlock.
 

Coraine inspects the weapons, giving care to the swords, especially looking for signs of make or usage. A warrior's room, not a mage's. Either trophies from our wizard, or an armory for someone else. He glances over to the warlock. Any magical, perchance?
 

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