RESTARTED - Rhun's Greyhawk ALPHA Campaign (tToEE) - PART III


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Your rest period passes uneventfully, you all sleeping much better than you did last night in the forest near the Temple. Of course, perhaps that is because it isn't nighttime, at least not as you begin your sleep. The light of the early afternoon pierces the arrow slits that you have withdrawn the curtains from, slowly changing to late afternoon and early evening as second watch rouses for their duty. By the time Verdis and Trevor are roused for third watch, the light has faded into complete darkness.

The soldier and warlock here strange sounds outside the tower... the odd animal calls, strange rustlings and other noises that you have come to expect during the night in close proximity to the Temple. Still, despite the oppressiveness of the area, it is warm and secure within the tower, and no enemy manifests itself.

By the time your group is all awake, rations shared, and spell preparations made, it is late evening. You figure you have perhaps an hour or so until midnight.
 


Verdis

"Funny, seems like things always get active when we show up regardless of the time," notes Verdis with a wry smile. He gathers up his crossbow and gets a fresh sunrod out.
 

Ragnok chuckles, and finishes strapping on his armour.

"Let's go," he says.

"Back to where we left off yesterday, or shall we confuse them by trying another assault on the front door?"

OOC: By the way, did no one notice that Ragnok volunteered for first watch? Still, he's happy to work in with the others as best suits them.
 


Trevor Champlaign

"I don't suppose that there even is a best way to enter that foul haunt, so let's just take the fastest way in. Ironically, I think I'll feel a bit safer once we are inside..."
 



You make your way back through the tunnels, and finally into the complex of chambers where you had engaged the enemy wizard Falrinth. You find the rooms abandoned and emptied of all items. Someone has obviously vacated this area. Moving on, you make your way down the narrow corridor and up the stone stair to the trapdoor and leads further into the Temple's dungeons.

On trying to open the trapdoor, you find that the portal won't budge. It appears to have been barred or otherwise held from above.
 

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