Return to Northmoor OC

I agree with pathfinder on the opportunity of posting this kind of info.
I have already done so a few posts ago, maybe on previous page...


Given Culhwych's age, it is possible that he was at the Outpost 8 years or so ago- in which case he might remember Aiffe as a young girl, before she went off to the big city to learn wizardry. Back then she was much more talkative and obviously insatiably curious. She might or might not remember him as well.
 

log in or register to remove this ad

For this game, once we've rolled init (I have, I think, hopefully you got it), what should we post/where should we post it?

As for public info...

Llewellyn is tall, slender, and gives the impression that a strong breeze might blow him away at any minute. His nose almost constantly in a book, he doesn't look like a particularly dangerous foe in combat. This appearance, however, is deceptive. In between his long stretches of reading and writing, Llewellyn practices the use of his longsword religiously, and he wields it with an impressive amount of skill - especially compared to his usual absent-minded clumsiness.
 

Given Culhwych's age, it is possible that he was at the Outpost 8 years or so ago- in which case he might remember Aiffe as a young girl, before she went off to the big city to learn wizardry. Back then she was much more talkative and obviously insatiably curious. She might or might not remember him as well.

In the concept he's been there for five years, but changing it is no big deal...
What might come of this?
 

So now that we have all seen the blog, I must confess that I may have gotten too creative for my own good. I created the blog for a purpose, and now I guess that I need to ask the group what they think of it. Here is my plan and the reasoning behind it.

I would like to use the blog as our play area. I didn't start out with this in mind, but the idea evolved as I organized this game. It will allow us many things not available here on En World. I have no intention of completely ditching En World. I would like to post our game as a Story Hour. Here are the things that I see us getting out of this.

1) As many threads as we would like, without bothering people. We will be able to divide the action into scenes, and use a different thread for each. Easier referencing later.

2) With a blog, we are able to create multimedia adventures. I can post mp3s, embeded pics, and video. Maybe over the top, but I think that it creates atmosphere.

3) With the use of a Tangler embeded forum, we can basically create persistent chat rooms, with multimedia capabilities, and use them the same as a forum. This allows us to potentially have real time battles to speed things up at intense times.

4) We can choose our nicknames on the blog. This will let us refer to each other by character name, not En World Handle. Helps to keep atmosphere intact.

5) I can organize everything so that we have easy access to a dice roller, files, IC threads, OC game threads, OC non-game threads, etc... It just makes my OCD a little easier for me to bear when everything is organized.

6) We control access to the play threads, so no one else can post and disrupt our mojo.

You will not have any extra requirements beyond what En World requires. I will handle everything. This is not much different than En World PbP. Just kinda like an online tabletop in that it is our space. I guess I could have communicated all this as I thought of it, but I thought that the surprise would be fun when you got to see the pretty website and audio I put together. Please forgive me for not being totally out in the open.

Now it is time for me to ask what you guys think. If this all seems like a crock, and you would rather just stick to the tried and true enworld thread, let me know and I can quit wasting time on stuff that you don't like. If you have questions, I will gladly answer. If you think I am an insensitive jerk who can take a hike, let me know. Any which way, we are close to ready to go. We just need to get a Leader (bad role name).

Let me know.
 

If we get no interest in the cleric or warlord job, then I have three solutions.

1) Anyone that would like to revise their mechanical concept can do so. You could add some multiclass to cover the deficit.

2) I can run a cleric NPC. I have a great concept that would avoid any possibility of spotlighting the cleric too much. He would be mute. I have a lot of his character concept worked out already.

3) We could play without a leader. Dangerous, but I am sure we could do it.

Opinions? Time period that people don't mind waiting for another player? Leads on other players that might like to join?
 

I actually think the blog site looks really nice, and dig the atmosphere. I don't have much truck with blogs myself (the word itself drives me nutty). The only reservations I have really are about the ability to edit posts. I've been known to revisit posts and spruce them up or to edit posts with errors and the like. EN World (and most forums) have that going for them, in addition to relatively robust text-editing abilities.

That's what I would miss.

I'm happy with the mute cleric as well, happy to recruit a player, happy to futz with Orthanach's fluff a bit - his BG doesn't lend itself to Warlord (and I would choose that over Cleric), but, as I said, re-skinning can render almost anything workable. :)
 

Tangler is editable in all the same ways that a regular forum post is. It is just writen in an Ajax shell, so posts are displayed as they are posted, just like a chat room. This means that it is a little less clunky to do real time. It also is way easier and less clunky to add other media and files than a normal forum. Otherwise, works the same.
 

Oh well, I think the blog idea, in theory, is great. Simply, I've never done this, in my (not very long) pbp experience, so I might not be able to see all the advantages and drawbacks. So it's worth a try!
The only thing that doesn't seem very feasible is real-time play. We might well live on the other side of the world to each other so...

And... I kinda saw it coming when I saw the dice roller ;)
 

I will have to admit a strong preference for keeping things here on the EN World boards, and just using Invisible Castle for die rolls like everybody else here does. The multimedia stuff adds very little for me-most of the game is already playing well enough in my brain. The gametable and particularly chat rooms are basically useless to me as well, and having three extra websites to keep track of (blog, second die rolling site, tangler) means I am significantly less likely to check on things frequently. Among other things, keeping stuff spread out means that I will be out of game most of next week while traveling (Tuesday night to Sunday night)- while I can access EN World with (hopefully) a reasonable degree of regularity, I don't want ot run the other stuff on my family's home comp.

In general, if I had known about this structure earlier, I would not have joined up. With that said, I am here now (unless this mini-rant gets me tossed), and I will keep up as best I can.

In other issues, the mute cleric works well enough- with healing surges, the pure cleric is less necessary in 4e than in previous editions.
 

Since there is a preference for keeping everything here on En World, that is what we shall do. Like I said, it was mostly me just getting excited about the game and doing what I have a tendency to do, over organizing. There is potential there to be tapped, but it doesn't have to be with this group.

We will give it a few days to try to find a leader, but I will work out details on the mute cleric just in case. Is there any preference for when we start the actual play thread? I like deadlines, so if anyone has preferences in light of the upcoming holiday please let me know.

As a spoiler for the cleric, he lost his voice when a group of bullies attacked him for talking about his dreams. The dreams have a tendency to foreshadow future events or reveal things he shouldn't know. After revealing a secret that the leader of the ruffians didn't want revealed, they attacked him, leaving him with a destroyed larynx, a scar in the shape of the rune for heresy, and a limp. He has a rough sign language that you all have a passing familiarity with, but he isn't very communicative even then. He will be made as a battle cleric healer/buffer. Any ideas/preferences about him are welcome. He is the healer in your party, not my character, so feel free to add/modify/object.
 

Remove ads

Top