That's a stereotype of the guy who always plays the fighter, sure. But it's not every guy who ever plays a fighter.
But creating a simple (simply inferior) fighter 'for that guy' is like ...
...well stuff the CoC'd rather threads didn't drift into.
And fighter has consistently been the most popular class in the game - when it was hopeless back in the day, when it was OP, when it was complicated - it's just the class where most fantasy archetypes fall, especially the more relatable heroic archetypes.
The Fighter I described with a modified Twin Strike is basically functional and solid from levels 1-30. He's not going to be outstanding or broken, but there's nothing wrong with the concept. It will basically do vanilla Ranger damage+a little, but not have encounter/daily powers to boost things.
The stereotype is true enough that if you have this guy at the table and the choice is playing PF with him or 4e without him, and you're a home group, a lot of people will just go PF. Which is basically what happened given people who played Wizards were also problems.