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Rag the Kobold fighter is an adventurer because, as an infant he was exposed to a source of bright magical light. As a small child, it was obvious to the other kobolds that he was a detriment being blind in the dark. He was cast out of their clan, and hence is now an adventurer (PC). He considers himself an individual who is not dragged down by the normal limititions of his race.

Fine for the first guy who plays a kobold in a setting. What about the second, third, and fourth? When do the amazing coincidences that render all of them unable to see in the dark just become too silly to believe?
 

Fine for the first guy who plays a kobold in a setting. What about the second, third, and fourth? When do the amazing coincidences that render all of them unable to see in the dark just become too silly to believe?

The way they get their Darkvision, simply has to be a temporary renewed thing dependent on the culture, lifestyle and religion maybe even alignment of Kobolds. And all are likely to be broken by a pc and any 1 could be the break so you have lots of freedom to decide.... and there is nothing coincidental about it.

If its silly its because somebody wants it to be silly. Put away your version bashing handbooks.
 

Fine for the first guy who plays a kobold in a setting. What about the second, third, and fourth? When do the amazing coincidences that render all of them unable to see in the dark just become too silly to believe?

Meh, that's what players are for.

DM: Your kobold is darkblind, why?
Player: Well, 'cos the (currently hypothetical) rules say so.
DM: Well, yeah, but, justify it. It's your character.

Then again, I have zero problems passing this off on the players and letting it become their problem. Every player, IME, is perfectly capable of coming up with a different explaination.

But, "fourth"? Really? How many kobold PC's do you actually see in the same group? I'd be shocked, outside of some very specific campaigns (Hey, guys, let's ALL be kobolds!) if a given table sees more than a couple of kobolds over the lifespan of the group. Same with most of the "monster" races outside of the PHB's.
 

Meh, that's what players are for.

DM: Your kobold is darkblind, why?
Player: Well, 'cos the (currently hypothetical) rules say so.
DM: Well, yeah, but, justify it. It's your character.

Then again, I have zero problems passing this off on the players and letting it become their problem. Every player, IME, is perfectly capable of coming up with a different explaination.

But, "fourth"? Really? How many kobold PC's do you actually see in the same group? I'd be shocked, outside of some very specific campaigns (Hey, guys, let's ALL be kobolds!) if a given table sees more than a couple of kobolds over the lifespan of the group. Same with most of the "monster" races outside of the PHB's.

I'm not a big fan of Bob II type characters, but it's understandable if, when a PC dies, they want to play a substantally similar character.
 

Fine for the first guy who plays a kobold in a setting. What about the second, third, and fourth? When do the amazing coincidences that render all of them unable to see in the dark just become too silly to believe?

Same thing can be said about bonuses though, but we like those, so we ignore them more easily I guess.
 

Fine for the first guy who plays a kobold in a setting. What about the second, third, and fourth? When do the amazing coincidences that render all of them unable to see in the dark just become too silly to believe?

It is really the player's resposibility to come up with a reason to play a monster type character - not the DMs.

Not all groups play in the same setting where the history of all other PCs are part of the setting history. A setting can be re-used, without all the baggage that the last PCs who played in it. There are other adventures to be had in every setting.

Even if there are 100 Kobolds without it, then it is a rare mutation. They all get cast out and put into a different world then the rest of the kobolds live in.

But really. Is this really a problem? I think every player that wants to play something out of the ordinary will be able to come up with a background that supports their race choice, if they would like.
 
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