4) People ignoring that the same problem in the NPC kobold is just as problematic for making NPCs
I, for one, am utterly unconcerned that some DM somewhere is brazenly making darkblind NPC kobolds without regard to setting integrity. I am also unconcerned that a DM somewhere is "cheating" by adding darkvision in blatant disrespect to the Rule of RAW. Is this something I, as a 4e DM and player, should be concerned about?
5) People continuing, seemingly, to defend darkblind kobolds and mini-taurs as good design, despite their nonexistence, and the likilihood the current design team would consider them bad design
6) Mass confusion over what the NPC minotaur is supposed to be, since it does not resemble a monster minotaur or a PC minotaur
7) People shocked and baffled why other people are annoyed or confused about things that do not bother them, perhaps even extending to a disbelief that other people exist at all
I'll try and address all of these, but I'd love to see a quote where someone doubts your existence.
In short. You're arguing non-simulationist rules from a simulationist perspective, and taking extremely loose (and IMO rushed and poorly-edited) guidelines meant for DM use as rules equal to, say, opportunity attacks or hit points. Much like happens with minions,
of course they end up looking nonsensical.
Don't take, "I have a different gaming philosophy, and it doesn't bother me" to mean, "You have a different gaming philosophy, and are therefore wrong to be concerned." The latter does not follow from the former. What you're seeing is, "You have a different gaming philosophy, and therefore are wrong to
tell me to be concerned."
I'm not going to argue that this way of approaching NPCs and PCs would work equally well for 3.5, or any other game which values simulation. I haven't seen anyone else do so, either. I'm arguing that this way of doing things is fine, particularly in the following context: how the 4e rules work, how they compartmentalize PCs and NPCs, and how they encourage results-oriented abstraction when it comes to NPC/monster stats. If you don't approach the 4e PC/NPC divide from these principles, you are not making a coherent argument as to why a 4e player/dm should share your concern, or even accept it as valid or meaningful for their game.
-O