Lonely Tylenol
First Post
They give you about 30, on average. I don't know what the variation is.Lord Tirian said:The problem is being used to higher stats. Random rolls usually give you something better than 25-pt.
They give you about 30, on average. I don't know what the variation is.Lord Tirian said:The problem is being used to higher stats. Random rolls usually give you something better than 25-pt.
And softening the blow of removing stat increasing items.Amphimir Míriel said:Which is a huge step forward towards solving MAD issues.
Actually, I'd say that Charisma is more important than Constitution for a paladin, so I'd go with 14, 10, 12, 10, 13, 14. Constitution basically adds to Fortitude saves, hit points, and Concentration checks. From 2nd level onwards, Divine Grace and Lay on Hands allow you to offset almost all the advantages you get from putting the higher score in Constitution instead of Charisma, and you get +1 to Reflex and Will saves and attack rolls when you smite evil.Cadfan said:Paladin is one on which I definitely disagree with you. I'd play a Paladin in a 25 point buy build in a heartbeat. I'd put together a fighter with 25 point buy as 16, 11, 14, 10, 10, 10. I'd put together the Paladin as 14, 10, 14, 10, 13, 12.
Aloïsius said:OoT//
What bugs me with the warlord is its healing ability. Seems really NOT logical. And I fail to see which kind of fantasy archertype it fills. Aragorn the healer ?
Rechan said:Come on now - that was totally me being aggressive. There's no passiveness involved.![]()
Andor said:Worst MAD still has to be a Monk.
Rechan said:Never underestimate the power of DMs to be stingy and limit character options.
Amphimir Míriel said:Which is a huge step forward towards solving MAD issues.
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