D&D 4E Rich Baker on his 4e Warlord

Rechan said:
*#$%! Abilities that deal with Str, Int AND Cha?

I thought they were getting rid of Multi-Ability Dependent classes. :mad: Consider this one of the few things that actually angers me about 4e.
Why would they do that? It makes more sense to have everybody want a piece of different pies than to have a bunch of one-dimensional classes.

And I wouldn't be that concerned that the Fighter doesn't draw from Int; with that out of the way, I'm hoping he gets a bit out of Wis, which would have the nice secondary effect of making his Will save a little less terrible.
 

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Merlin the Tuna said:
Why would they do that? It makes more sense to have everybody want a piece of different pies than to have a bunch of one-dimensional classes.
Have you ever tried to play a Monk with 28 Point Buy?

It's a real PITA with classes like Paladin and Monk where you need good stats in 3-4 abilities.

Whereas a wizard can simply lean on his high Int or a rogue on his high Dex; all of their class abilities are keyed into that one ability.
 

Rechan said:
Have you ever tried to play a Monk with 28 Point Buy?

It's a real PITA with classes like Paladin and Monk where you need good stats in 3-4 abilities.

Whereas a wizard can simply lean on his high Int or a rogue on his high Dex; all of their class abilities are keyed into that one ability.
It's all relative. If a wizard needs Int, Cha and Con (for example) to do wizarding, then he's in the same boat as everyone else and the problem goes away.
 


Aage said:
No, I think that rather they are going in the opposite direction; getting rid of single-ability dependent classes.. At least I hope so. If all classes are MAD, then MAD is no longer a problem for an individual class... And it creates a decision for the player; "do I emphasise on my tactical know-how (int), my influencial leadership (cha) or my raw fighting power (str), rather than just (as in 3.5) "I'm a wizard so I have int... only"
Making MAD a problem for everyone is like saying "Instead of you getting a disease, EVERYONE gets one!"

MAD is BAD. I'd rather select my character's focus by what feats and powers they choose.
 

hong said:
It's all relative. If a wizard needs Int, Cha and Con (for example) to do wizarding, then he's in the same boat as everyone else and the problem goes away.
The problem doesn't go away, it just means EVERYONE has the headache and their character is subpar.
 

Rechan said:
Making MAD a problem for everyone is like saying "Instead of you getting a disease, EVERYONE gets one!"

MAD is BAD. I'd rather select my character's focus by what feats and powers they choose.
How is that different to selecting your character's focus by what abilities you max out?
 




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