Nebulous
Legend
i've been thinking about incorporating rituals as limited magic items. Has anyone else tinkered with rituals to any success? Our party very rarely uses them, so i think if i hand them over as in-hand unique magic items they will get more use. Also, i'm just not a fan of the generic magic items in 4e, i would rather spinkle it with more flavor.
I'll give an example of what i'm talking about, and this is totally off the top of my head so it might be a little wonky:
Staff of the Dead +2
[Action: Variable; see below]
[Charges: 1d20 +10 (yeah, yeah, i know, no charges in 4e but i'm tinkering; recharging could be a fun quest or story mechanic)]
[Powers]
1) +2d6 necrotic damage on a critical hit (no charges)
2) Gentle Repose (Casting Time: 3 Rounds; 1 charge)
3) Corpse Light (Casting Time: Standard, Move, Minor action; 1 charge)
4) Undead Ward (Casting Time: 3 Rounds; 2 charges)
5) Skull Watch (Casting Time: 1 minute; 2 charges)
6) Undead Servitor (Casting Time: 1 minute; 2 charges)
7) Deathly Shroud (Casting Time: Standard, Move, Minor; 3 charges)
Or something to that effect. Take themed rituals and tie them to a magic item, removing ALL component costs and altering the casting times so they can have combat applications, and replacing it with diminishing charges.
Recharging the Staff of the Dead:
1) Immerse it in the River Styx
2) The tears of a Lich
3) A lengthy ritual itself where souls of the dead violently congregate
I'll give an example of what i'm talking about, and this is totally off the top of my head so it might be a little wonky:
Staff of the Dead +2
[Action: Variable; see below]
[Charges: 1d20 +10 (yeah, yeah, i know, no charges in 4e but i'm tinkering; recharging could be a fun quest or story mechanic)]
[Powers]
1) +2d6 necrotic damage on a critical hit (no charges)
2) Gentle Repose (Casting Time: 3 Rounds; 1 charge)
3) Corpse Light (Casting Time: Standard, Move, Minor action; 1 charge)
4) Undead Ward (Casting Time: 3 Rounds; 2 charges)
5) Skull Watch (Casting Time: 1 minute; 2 charges)
6) Undead Servitor (Casting Time: 1 minute; 2 charges)
7) Deathly Shroud (Casting Time: Standard, Move, Minor; 3 charges)
Or something to that effect. Take themed rituals and tie them to a magic item, removing ALL component costs and altering the casting times so they can have combat applications, and replacing it with diminishing charges.
Recharging the Staff of the Dead:
1) Immerse it in the River Styx
2) The tears of a Lich
3) A lengthy ritual itself where souls of the dead violently congregate