D&D 4E Rob Heinsoo on 4E PHB


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For those who don't have the time/ability/interest in watching the YouTube video, let me see if I can list off some of the vague facts thrown in there by Heinsoo. He isn't one to divulge secrets as much as others, but lets see...

It isn't until chapter 9 where you really learn about how to play the game. From what he said, it seems like 1-8 are mainly telling you how to build your character, and as has been stated before, all the powers are in the classes section (chapter 4).

He entioned that fighter daily powers are not expended when missed (yeah, we knew that already).

When a warlord uses his daily powers, other than doing an attack, he also grants a bonus for the rest of the encounter to the heroes. His example was granting a bonus to defenses whenever you shift.

It seemed as if he was referencing a Warlock daily power that does damage and provides flight for the encounter. This part was really hard for me to understand for me, but it's great to see how one of the designers is so very excited about the game.

He mentioned that when you gain a new power that is pretty much just an upgraded version of something you already have, you will want to swap out that old ability for a newer one. Thus, retraining as the OP mentioned.

Oh yeah, and that Action Points give additional actions (which we also already knew).

Really though, he doesn't reveal much, so don't get too excited!!
 

adamda said:
For those who don't have the time/ability/interest in watching the YouTube video, let me see if I can list off some of the vague facts thrown in there by Heinsoo. He isn't one to divulge secrets as much as others, but lets see...

It isn't until chapter 9 where you really learn about how to play the game. From what he said, it seems like 1-8 are mainly telling you how to build your character, and as has been stated before, all the powers are in the classes section (chapter 4).

Yeah, pretty much the same as 3.5--interestingly, the format of the 4E PHB leaked by Chris Perkins at D&DXP has Combat as Chapter Eight, with Rituals being the ninth (and final) chapter.

He entioned that fighter daily powers are not expended when missed (yeah, we knew that already).

All fighter dailies? I wonder if that's a unique feature of the fighter or a general martial power source ability? I don't recall seeing it in the rogue preview or on the ranger pregen character....

When a warlord uses his daily powers, other than doing an attack, he also grants a bonus for the rest of the encounter to the heroes. His example was granting a bonus to defenses whenever you shift.

It seemed as if he was referencing a Warlock daily power that does damage and provides flight for the encounter. This part was really hard for me to understand for me, but it's great to see how one of the designers is so very excited about the game.

He mentioned that when you gain a new power that is pretty much just an upgraded version of something you already have, you will want to swap out that old ability for a newer one. Thus, retraining as the OP mentioned.

Nothing to say but these are all sweet.
 



One very significant detail is that he confirms that at each level you gain a new power from a list of "four or five or six powers."
 

If every level has at least a choice of 4 powers, and every class has a different list.... that's a minimum of 4 powers x 30 levels x 8 classes. Or 960 powers. If so... that's pretty amazing.
 

adamda said:
If every level has at least a choice of 4 powers, and every class has a different list.... that's a minimum of 4 powers x 30 levels x 8 classes. Or 960 powers. If so... that's pretty amazing.
That's probably why the wizard spell list extract that we've seen is so short, actually. ;)
 

hong said:
That's probably why the wizard spell list extract that we've seen is so short, actually. ;)

Also because its likely wizard spells don't become useless as you level. If we look at the sleep spell, that's a spell that you can throw at 1st level or 20th.
 

Kordeth said:
All fighter dailies? I wonder if that's a unique feature of the fighter or a general martial power source ability? I don't recall seeing it in the rogue preview or on the ranger pregen character....

From what I've seen of the previews, martial characters seem to get fewer powers in all three categories, so it would make some sense that they would all be 'reliable', for all martial characters. I like it.
 

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