They stole my my help as a bonus action idea...
What I find frustrating is that "magic" has to be bundled with spell slots and magical items. I'd think a 5' girl able to lift a 400 lb boulder with her 18 Strength is obviously magical, but since she isn't pulling out her spell component pouch...This is the strange thing about magic in this game. When it's convenient for people, magic suddenly becomes a science that doesn't "rewrite reality" because it's consistent within the physics of the universe. But when that's not a convenient position to take, then magic suddenly becomes something that "alters the fabric of reality" in a manner that is inconsistent with the physics of the universe. This is that bizarre notion of magic exceptionalism that I find at once peculiar and frustrating. It time and time and time again provides casters with 'get out of fairness free cards' that are not permitted to non-casters such that there is very little drawback for primary casters because it's one stat fits all.
Does she lose that strength in an anti-magic field?What I find frustrating is that "magic" has to be bundled with spell slots and magical items. I'd think a 5' girl able to lift a 400 lb boulder with her 18 Strength is obviously magical, but since she isn't pulling out her spell component pouch...
This is the strange thing about magic in this game. When it's convenient for people, magic suddenly becomes a science that doesn't "rewrite reality" because it's consistent within the physics of the universe. But when that's not a convenient position to take, then magic suddenly becomes something that "alters the fabric of reality" in a manner that is inconsistent with the physics of the universe. This is that bizarre notion of magic exceptionalism that I find at once peculiar and frustrating. It time and time and time again provides casters with 'get out of fairness free cards' that are not permitted to non-casters such that there is very little drawback for primary casters because it's one stat fits all.
Not in my campaigns. Anti-magic disrupts the flow of things powered by arcane practices, so spells dissipate and magic items turn off, but the ambient magic that allows dragons to fly, vampires to exist, and high level characters to survive falling off cliffs all continues.Does she lose that strength in an anti-magic field?
What I find frustrating is that "magic" has to be bundled with spell slots and magical items. I'd think a 5' girl able to lift a 400 lb boulder with her 18 Strength is obviously magical, but since she isn't pulling out her spell component pouch...
Living in a D&D world makes you magic. It's not medieval Europe with monsters on top.
Not in my campaigns. Anti-magic disrupts the flow of things powered by arcane practices, so spells dissipate and magic items turn off, but the ambient magic that allows dragons to fly, vampires to exist, and high level characters to survive falling off cliffs all continues.
I suppose that could put that in, but that's simulationist stuff I wouldn't bother reading more than once.I'm sorry you made an illogical character (actually not all that illogical I'm pretty sure I know a girl around that height and weight, probably a little bit heavier, that can put up that much iron because she is a body builder). If only strength dex and con had some mechanical impact upon size and weight measurements and those measurements were not entirely arbitrary.
Thanks, man, I was completely unaware of the genre archetypes I was drawing from! And that's Buffy. In my campaign, it could happen, sure, just like a Wizard could get feebleminded.Essentially you are trying to make the waif fu Buffy the vampire slayer example. Her strength was entirely magical, and could entirely be disrupted with magic.
Thanks, man, I was completely unaware of the genre archetypes I was drawing from! And that's Buffy. In my campaign, it could happen, sure, just like a Wizard could get feebleminded.