They stole my my help as a bonus action idea...
As I posted back on post 184 (which was like 7 posts ago and 20 minutes ago), no, because that isn't how I rule anti-magic field working in my campaign.So her strength would fade in an anti magic field then, because it's coming from a magical source like slayer strength does?
Decent subclass, some good features, it's a shame that an Int 20 Dex 14 Mastermind is inferior to a Dex 20 Int 14 one. What else is there?Sigh. Can we stop fighting the "I want my fighter to jump over mountains using his Charisma and its totally Non-magical" wars of 4e and get back to discussing the 5e mastermind?
Decent subclass, some good features, it's a shame that an Int 20 Dex 14 Mastermind is inferior to a Dex 20 Int 14 one. What else is there?
Vehement? This is fun, I don't think I've ever earned anyone's ire before!And I would vehemently disagree with that assessment because it completely ignores situational context. While in combat the 20 dex rogue is better, in the actual planning, researching, investigation, and infiltration stages (you know the parts where the mastermind is supposed to shine the most) the 20 int rogue is way better. Your limited scope of character consideration is not the end all be all of character comparison.
Vehement? This is fun, I don't think I've ever earned anyone's ire before!
Optimizing stats to provide bonuses for skills is simply playing silly buggers with the rules; the variability of the d20 swallows up the random +3 bonus here or there. Not to mention the loss of +3 Init, +3 AC, +3 Dex saves, +3 attack and damage (and accuracy is hugely important when you only get one attack, and probably want to use your bonus action to provide advantage).
... <cough> ...Vehement? This is fun, I don't think I've ever earned anyone's ire before!![]()
S'all good.... <cough> ...
j/k
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Decent subclass, some good features, it's a shame that an Int 20 Dex 14 Mastermind is inferior to a Dex 20 Int 14 one. What else is there?
I don't let hippies in my house.Not if you're focused on contributing more in the realm(s) outside of direct combat than you are in being a direct combatant...