I made a Brute Rogue back in 2014. Use for inspiration.
BRUTE
You concentrate your talents in the arts of intimidation and menace. Gang enforcers, mob bosses, and bullies fit this archetype, as do some members of law enforcement and detection. You complement your speed and coordination with expertise of verbal investigation and physical handling of valuable targets.
BONUS PROFICIENCIES
When you choose this archetype at the 3rd level, you gain proficiency with medium armor and the forgery kit.
RUFFIAN
Starting at the 3rd level, you can treat all one handed simple weapons which deal bludgeoning damage, such as a club mace, or unarmed strike as a finesse weapon.
KIDNAPPER
Starting at the 9th level, you gain skill at negating an enemy's senses when wrestling. When you are grappling a creature, you can use the bonus action granted by you Cunning Action to cover the creature's eyes, ears, or mouth with your hands. As long as the creature is grappled by you, the creature is blinded, deafened, or cannot speak.
In addition if the creature has a bite attack, it cannot use if until the grapple ends.
GATHER INFORMATION
At level 13, you can spend a few hours in a well populated area gathering information. After three hours of socializing, you know all the area's major and local news and the locations of important places, items, and people.
If there is a specific location, item, rumor. or person you wish to find and that information is hard to find or has a reason to be withheld, you can spend three more hours and make a Charisma (Intimidation) check against the Dexterity (Stealth) or Wisdom (Insight) of the easiest to find person who has this information to extract it.
BRUTAL ATTACK
When you reach the 17th level, you become the champion of the first strike. On the first and second round of any combat, you can attack twice instead of once, whenever you take the Attack action