(Psi)SeveredHead
Adventurer
A rogue will have a really hard time sneak attacking multiple times against a creature that keeps moving. At most you'll gain one attack.
Even with tumble, etc, a rogue has to flank the enemy to keep using sneak attack. After sticking their opponent (once, they had to tumble to get there), they get smacked by the counterblow (be it a fighter's magic sword, a wizard's empowered magic missile, etc).
And the sheer number of methods of avoiding sneak attack is just incredible. As an example, Obscuring Mist, a first level spell, will do so.
Even if the rogue is doing more damage than the fighter, it's only for a couple of rounds... that' s how long it takes for the enemy to either kill him or force him to withdraw and save his fragile hit points.
Even with tumble, etc, a rogue has to flank the enemy to keep using sneak attack. After sticking their opponent (once, they had to tumble to get there), they get smacked by the counterblow (be it a fighter's magic sword, a wizard's empowered magic missile, etc).
And the sheer number of methods of avoiding sneak attack is just incredible. As an example, Obscuring Mist, a first level spell, will do so.
Even if the rogue is doing more damage than the fighter, it's only for a couple of rounds... that' s how long it takes for the enemy to either kill him or force him to withdraw and save his fragile hit points.