Nellisir
Hero
HAHAHAHAHA!!!!!Admittedly I am not fond of running stock dungeon crawls using core races.
This is probably the understatement of the year. I love it.
HAHAHAHAHA!!!!!Admittedly I am not fond of running stock dungeon crawls using core races.
Smartest. Man. Ever!(my wife & I are going out to dinner tonight. I wanted an Irish restaurant & some decent lamb; she wanted Thai/Asian; or in other words, we both wanted what we grew up with. Obviously, we're getting Asian food.)
Everyone needs to listen to this guy!
Smartest. Man. Ever!![]()
Just curious. How long do you play the same character?
Since the role playing aspects were the only ones that really mattered, to us, they were the only ones that were relevant.
As an example, we are currently playing through the slavers modules (A1-A4) and the conversion has been extremely simple. At times I'm doing the conversion on the fly for some things without issue. Compared to the amount of "work" it took to convert and run Ravenloft (I6) to 3.0, and later 3.5, the conversion to 4e was delightful. In running these is where you see the difference. 3.0 and 3.5 required constant lookup in other books while running the monsters. In 4e there was very little, or no lookup at all. That let us concentrate on the game and situation at the table instead of having to go back and forth looking up rules. For the role playing aspect that was much better for us.
And more importantly, how much Karma did this guy have?
I'm in the same boat, though I'm not really stepping off of the edition merry-go-round because of money. (Although I am a broke college student, so I really don't need the constant temptation to drop cash on a game.) I mostly just want to step off the ride on a high note.Back in the early 80s, a friend of the family introduced me to fantasy roleplaying games when I was about 12 years old. It was the Dungeons & Dragons Basic game in a red box, and I was hooked! Being in the military, my family moved around a lot so it wasn't always easy to find the right group to play with. Sometimes, there was no one around to share my hobby that had become my passion. As I grew into adulthood, changed jobs and locations (and even relationships), my love for the game stayed with me. Yet, I still kept up with the books, the supplements, and almost every product even remotely associated with the game. Every edition. Admittedly, fourth was the hardest for me to accept, but like with every edition before it, I found enough strengths and considerations to keep me vested in the game. I hung out for as long as I could, but the moment the Next edition was announced, I decided that I was done because, frankly, I'm just really tired of buying into new games I already play.
We have players who demand rules that are not all made on the fly they don't have an issue with home rules the usually don't have an issue if the DM changes monster stats to make the monsters different but just making it up as you go rule wise would not fly. Doing it once and while is also okay like the DM saying this time we will do this and after the game we will decide how it will be done in the future.
While role playing is very important knowing how the rules are going to work is also important to us.
And there is a huge difference of how the rules work in 4E with all the encounter powers and actions and the way magic is different to just wing it for our group. When we played 4E we found combat dragging al the time because people were constantly having to go look up how an encounter power worked. I am sure in time if we had liked the system we would not have needed to do this. We have been playing 3E since it came out and we rarely need to look things up any more.
(And in case you might ask, the true "feel" of any DnD game (to me) has very little to do with mechanics. It is a group of people, sitting around a table with make-believe characters and stories, collaborating to tell stories of adventure, action, suspense, and glory! It is about people having fun, not digging in rulebooks to find some obscure detail, or arguing about how all characters can be no better or worse than anyone else's, or whining about when/how their character is going to stand out in a table full of like-minded people wondering the same exact thing, etc.)