Kalanyr
Explorer
Yeah, thats the problem with the current system the higher level you are the more likely you are to die in 1 hit (its kinda insane like that). The Def/3 or Def/7 for limit breaks is way way to much, a base of Def*0.9 and Def*0.8 (respectively) I think pre-randomisation would avoid lots of 0 rounds but also reduce the equal level 1 hit death problem at higher levels.