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[RPG] Bots, level, gold


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Kalanyr said:
Its going to be hard to do that, since Player battles are only worth money if the player has gold and the only way to get gold is to post or fight bots, (and to be honest posting provides to little gold to be worth it in such cases). In other words there's no reason not to fight bots unless you just want to give people reason to do nothing other than spam (ie set the bot gold level even lower than posting gets).

So given that we don't want people spamming for gp, and we want to encourage PvP battles, how about the following:

1) Significantly increase gold given for slaying low to mid level bots.

2) Significantly increase the amount of XP provided by PvP fights.
 


Incidentally, how are gold rewards determined for PvP fights? Does the winner's gold come out of the loser's total?

I'd think that would discourage PvP fights, honestly.
 




It would be best to have the amount of gold change as the bots leveled, because it's ridiculous to fight a level 3 bot (the necromancer) for 1 GP, and yet, since the kobold is always taken, that's all I can even hope to win against. And, since I'm not level 3 yet, half the time it toasts me anyway. :(

Sorry for the long, grammatically-awkward sentence. :D
 


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