[RPG] Clan Xaositects - recruitment, requests, recommendations, etc...

Kestrel is saving up to buy a wyvern. She has a lot of money in the bank because I gave her 16000 to buy a couple of enchantments. She's only a little bit away from getting that wyvern.

And Cheiromancer, your being in a different guild from me didn't stop me from donating money to you. :D (Kestrel being in a different guild didn't stop me, either... Nor did my donating several items to Xaositects...)

I honestly don't get the whole cliche-ish nature of the Xaositects...
 

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Good point on turn-about! Though IIRC, I didn't join a guild until after you asked me if I was still interested, and gave me some seed money. Still, I don't think I would ever have gotten anywhere if someone hadn't given me a boost. It just takes too many posts to get the armor, weapons and healing to finally get to be financially self-sustaining. Thanks again for the help. :D

And thanks go towards Nny too, my guild leader, who was *quite* generous at about the same time.

Anyways, I'm pretty sure that Kestrel needs to be 15th level or so to get a Wyvern (edit- just checked, she does). Ah, well. Here's 25 grand to her on your behalf.

-Phthor
 
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Ahhh... YOU'RE the one who jumped to the top of the heap, out of nowhere? The one who, when we weren't looking, gained something like 100 levels? Cool...

How the heck did you manage that? I didn't see you all that much, when I was playing. Your time zone isn't that much off of mine...
 

No fair! I got killed?!?!

I fought that Balrog, and got hit bad. Pumped up my hit points to half-strength. Kept on fighting thinking I'd get at least one good hit. Nope, got killed. :(

Okay, enough for one night. It's my first death in about 20 levels, and I am not happy. :( :(

Oh well... Better than I do in real RPGing. :D
 

For those interested, v2 of RPG is about 25% finished. Looking pretty nifty, and includes a decent XP system which takes your level and your opponent's level into account.

The only major problem I see is that the designer has declared that using magic won't gain you XP because he "doesn't think it makes sense - why would using magic make you stronger?" Given that he has developed a much more detailed spell system, it seems a shame that you only gain XP by hitting things.

I'm hoping we'll be able to modify that ourselves!
 

Morrus said:
the designer has declared that using magic won't gain you XP because he "doesn't think it makes sense - why would using magic make you stronger?"

Heh. cause sorcerers and wizards never advance past first level.... :)

Thanks for the update, Morrus.
 
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Heretic Apostate said:
No fair! I got killed?!?!

I fought that Balrog, and got hit bad. Pumped up my hit points to half-strength. Kept on fighting thinking I'd get at least one good hit. Nope, got killed. :(

Okay, enough for one night. It's my first death in about 20 levels, and I am not happy. :( :(

Oh well... Better than I do in real RPGing. :D

My last death was at 104th level. Mind you, I was stupid and careless, but still....

Morrus- is there any chance of dumbing down Orcus a little? Make all his stats 2000 or something- but I don't think anyone'll be able to beat that thing before version 2 is out.

As you can see by the win/loss stats, the poor balrog is getting beaten up more often than the dragon or orc. We need something tougher... but not too tough. :)
 

Heretic Apostate said:
Is there any newbies that are still active? I wasted a dwarven plate, a knuckleduster, and a bearskin cloak (all with Giant's Strength), all on people who either aren't checking their PMs, or who used them for a couple times, then stopped playing over a week ago (and, I might add, not even bothering to say "thanks"!!!! :( :( :( ).

Unfair. I was away on holiday, and did say thank you eventually! :o

Anyway, with my newfound equipment, I've been trying to have a couple of fights, one with an ogre, the other with a troll. Nothing happened on about 6 out of every 7 attacks, which is jolly tiresome. Is this affecting anyone else?
 

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